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Grouchy
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Troop attributes

Sat Dec 04, 2010 11:07 am

Was browsing through the model folder and noticed that some troops have special attributes like:

Attributes = *countercharge*|*winterized* 50

Can anyone tell me what they excactly do/mean?
A cavalry general should be a master of practical science, know the value of seconds, despise life and not trust to chance.

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Clovis
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Sat Dec 04, 2010 11:12 am

Grouchy wrote:Was browsing through the model folder and noticed that some troops have special attributes like:

Attributes = *countercharge*|*winterized* 50

Can anyone tell me what they excactly do/mean?



countercharge and charge: cavalry behaviour during battles; Gives some advantages.

Winterized: unit will be less affected by attrition in harsh winter :)
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Grouchy
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Sat Dec 04, 2010 11:20 am

Thanks, i did look to the rest of the .mdl files and noticed there are quit some abilities available:

Attributes = *Airbase*|*AirSpotter*
Attributes = *desertrained*50
Attributes = *CanDoBreach*
Attributes = *ConstEngineer*|*CanDoBreach*
Attributes = *disrupt*

Did a search through the rest of the folders but that one came up empty.
Is there a list somewhere in one the folders which tell what they do?

Thanks in advance
A cavalry general should be a master of practical science, know the value of seconds, despise life and not trust to chance.

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Clovis
Posts: 3222
Joined: Wed Nov 09, 2005 7:43 pm
Location: in a graveyard
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Sat Dec 04, 2010 11:25 am

Grouchy wrote:Thanks, i did look to the rest of the .mdl files and noticed there are quit some abilities available:

Attributes = *Airbase*|*AirSpotter*
Attributes = *desertrained*50
Attributes = *CanDoBreach*
Attributes = *ConstEngineer*|*CanDoBreach*
Attributes = *disrupt*

Did a search through the rest of the folders but that one came up empty.
Is there a list somewhere in one the folders which tell what they do?

Thanks in advance


no. We will eventually publy a more precise list.


Attributes = *Airbase*|*AirSpotter*: aviation related flags for AGE engine. See rules for use of air units

Attributes = *desertrained*50: the same as winterized, but for deserts

Attributes = *CanDoBreach*: for siege breach creation

Attributes = *ConstEngineer*|*CanDoBreach* idem

Attributes = *disrupt*: tank effect in batles. explained in a tooltipfor tnak unit
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