kosmoface wrote:
I hardly know anything about this war, but I'm sure when I play the game my appetite for information will grow soon enough.
Fully agree, this is a very interesting part of wargaming

Cat Lord wrote:If we were only doing games according to polls, the only wars that will ever be simulated would be Rome, Napoleon, and WW2.
There have been no PC wargame of the RCW at this level so far. If there was one population of gamers that could be interested in one, it can only be the AgeOD fans.
Cat
murat wrote:Dear Cat Lord,
Does the game engine will be like AACW with the possibility of reclutement and with finance of war???
I'm very curios about this
beatoangelico wrote:I'm not a marketing guy, but I'm skeptical about the potential of the timeframe. The little I know of the wargaming world is that a lot of people, when choosing a game, looks at the subject first, and gameplay second, and that's partially true also for the more mainstream strategy audience. And even for a guy like me you have to really nail the balance and gameplay to make me interested, since I guess interface and mechanics won't get a big overhaul compared to the previous games.
beatoangelico wrote:I'm not a marketing guy, but I'm skeptical about the potential of the timeframe. The little I know of the wargaming world is that a lot of people, when choosing a game, looks at the subject first, and gameplay second, and that's partially true also for the more mainstream strategy audience. And even for a guy like me you have to really nail the balance and gameplay to make me interested, since I guess interface and mechanics won't get a big overhaul compared to the previous games.
Let see:beatoangelico wrote:I'm not a marketing guy, but I'm skeptical about the potential of the timeframe. The little I know of the wargaming world is that a lot of people, when choosing a game, looks at the subject first, and gameplay second, and that's partially true also for the more mainstream strategy audience.
beatoangelico wrote:I'm not a marketing guy, but I'm skeptical about the potential of the timeframe. The little I know of the wargaming world is that a lot of people, when choosing a game, looks at the subject first, and gameplay second, and that's partially true also for the more mainstream strategy audience. And even for a guy like me you have to really nail the balance and gameplay to make me interested, since I guess interface and mechanics won't get a big overhaul compared to the previous games.
Cat Lord wrote:It is a very interesting conflict, which has not been represented on the video wargame market for ages, if ever. I couldn't find any. I know there is a Mount & Blade (!) mod about the Russian Civil War, but that's all I know about.
In board game, this is quite a rate subject as well. I have found these ones when I was doing the research:
- Russian Civil War, SPI, James Dunnigan, 1976
- Red Star/White Eagle, GDW, Dave Williams, 1979
- Rossyia 1917, Azure Wish, F.S. Thomas, 1995
- REDS!, GMT, Ted Raicer, 2001
- Triumph of Chaos, Clash of Arms, D B Dockter, 2005
- Orel 1919, David Beaudlet, Vae Victis magazine #74, 2007
- Tsarytsine 1919, David Beaudlet, Canons en Carton, 2008
There are more than that, but most of them are quite confidential, and a lot are out of print...
http://www.boardgamegeek.com/geeklist/22041/wargames-on-the-russian-civil-war-1917-1922
Cat
Cat Lord wrote:Let see:
* The biggest, deadliest conflict of the XXth century after ww1, ww2 - check
* Outcome defining history for the next 70 years to come - check
* Origin of the most powerful opponent to the US nearly leading to ww3 - check
* Includes US expeditionary forces (Polar Bear Expediction and American Expeditionary Force Siberia) - check
* Never represented properly on the wargaming market - check
* Best tried and tested turned-base engine on the simulation market - check
Nah ! We cannot fail !
Cat
De tous les bouquins que j'ai lu sur le sujet, c'était un des mieux... sauf pour les aspects purement militaires.Bruit Bleu wrote:Et puis ça tombe bien, j'ai prévu de m'attaquer au gros bouquin d'Orlando Figes !![]()
vonRocko wrote:Good God, first the rise of prussia, now the russian revolution. What a bore. There was a poll about what people would like to see from ageod, and this wasn't even on it. Talk about a niche game.
Panama Red wrote:The Operational Art of War (TOAW) has 5 or 6 battle scenarios of the Russo-Polish War, but none on the actual RCW.
caranorn wrote:Sounds interesting...
I just hope the political turmoil of the era is sufficiently covered. I'm also a bit worried about the notion of offmap boxes along the Siberian railroad as I seem to recall more than just the Czechs operating in that area (but it's been over ten years since I studied this war in college).
Cat Lord wrote:- Surprisingly, the fronts didn't freeze up like in the ww1.
- Cavalry still played an important role, that was completely neglected at the beginning by the Reds, until they lost enough battles to recognise it as a necessity.
- Trains and railroad transports were of the utmost importance, and were few and far between in most of Russia, like they were in the US of the ACW period.
- Population loyalty, support and morale, allowing you to keep your supply lines open, were battle-breakers.
- It was an ideological war to death, which will change the shape and ideology of a whole country (and even more, of the whole XXth century !) for ever.
There have been no PC wargame of the RCW at this level so far. If there was one population of gamers that could be interested in one, it can only be the AgeOD fans.
So here you go, we decided to be bold, and give it a try.
Cat
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