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Narwhal
Posts: 792
Joined: Fri Aug 27, 2010 4:13 pm
Location: Paris

Bautzen the Fierce [bug reports]

Sat Apr 14, 2012 10:43 am

Hi there, I have a few bug reports to submit.

The most important : the siege of Bautzen. Despite being in assault posture and everything, Bautzen is impossible to take.

Here is what I see :

herocitybautzen.zip
(493.5 KiB) Downloaded 101 times


No combat at all, but for some reason some generals that were in Bautzen gained seniority without combat.

Here is what my opponent see :

herocitybautzen.zip
(493.5 KiB) Downloaded 101 times


Looks of events that look bugged. Also note that for some reason, the basic principles of Koeniggratz have been discovered !

A bug we already reported : East of Leipzig Frederick is stopped dead by a group of hidden hussars (not the ones I can see) despite his 3000 points army. He did NOT engage the enemy despite his posture (yes he is CiC,though, but with not other of his columns on the same region he should still engage).

herocitybautzen.zip
(493.5 KiB) Downloaded 101 times


Finally, not showed because it happened a couple turns earlier Torgau fell without any breach. When one of my cavalry tried to attack the sieging troops, the courageous defenders of Torgau participated in the battle without me ordering them to sortie, and they got killed, thus giving the city to my opponent. Not completely a bug, but certainely undesirable.

Here is my turn as seen from me.

[ATTACH]17941[/ATTACH]


I believe Loki100 will post all the information needed if requested.

Thank you ;)
Attachments
Plans.png
Buggy.png
bautzen.jpg

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lodilefty
Posts: 7578
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Sat Apr 14, 2012 12:15 pm

That save is totally useless without the hst and both trn files, and we always need \Backup1.
Host must post

The screenshots are essentially useless, as I can't tell what happened from a few messages

Hussars block is fixed with the new beta posted in this thread. Please install it, as it shouldn't harm your ongoing game.
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loki100
AGEod Guard of Honor
Posts: 2365
Joined: Sun Aug 14, 2011 4:15 pm
Location: Caithness
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Sat Apr 14, 2012 1:00 pm

[ATTACH]17944[/ATTACH][ATTACH]17943[/ATTACH]

heres the saves etc, turn0 is early Jan 58 and turn1 is late dec57,

will do about the patch

Have to say, this is an awesomely addictive game, plotting & planning is leading to sleepless nights :D

R
Attachments
turn1forbug.zip
(1.79 MiB) Downloaded 97 times
turn0forbug.zip
(1.71 MiB) Downloaded 101 times

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lodilefty
Posts: 7578
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Sat Apr 14, 2012 2:18 pm

Fascinating! Several battles tried to occur, but BattleLog reported "0 units eligible to fire at this range"


bughunt in process, stay tuned....
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
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