If I understand the event files correctly, this is the core of the Saxony capitulation event series:
[INDENT]SelectFaction = $PRU
StartEvent = evt_nam_CMN_CapitulationSaxony_Trigger|1|0|NULL|NULL|NULL|NULL
Conditions
MinDate = 1756/09/01
MaxDate = 1757/04/01
Probability = 75
EvalRgnOwned = $Leipzig
EvalRgnOwned = $Dresden
EvalRgnOwned = $Bautzen
EvalRgnOwned = $Chemnitz
EvalRgnOwned = $Torgau
EvalRgnOwned = $Dippoldiswalde
EvalRgnOwned = $Radeberg
Actions
SetEvtOccurs = evt_nam_CMN_CapitulationSaxony;MaxOccurs;1
SetEvtOccurs = evt_nam_CMN_CapitulationSaxony_AI;MaxOccurs;0
EndEvent[/INDENT]
1) The current in-game description seems to indicate that as long as Austria keeps one of the three streets leading to Pirna open the event cannot trigger. As I understand the conditions of the event, that is at least not the complete truth. The event checks for 7 regions and not just Dresden, Dippoldiswalde and Radeberg.
2) In my current PBEM, I ordered a Saxon sortie and repulsed the Prussian siege force. Moreover, I am in control of Radeberg (78 % MC). Files are attached (I am not hosting therefore I can only offer you the before and after game files from my side).
Can anybody explain to me how the Saxony capitulation event triggered under these circumstances?

Frankly it is ridiculous, the Saxons win two victories over the Prussian army, make their enemy run back to Dresden and during the victory celebrations they and get so depressed that they decide to capitulate???


Please, if it is impossible to fix this event - which I could understand; there are a miriade of possible in game situations that the event can hardly cover all - then just get rid of it.
Right now the event is only a source of constant frustration.
Sorry, I sound very grumpy. As you can guess, I am still somewhat mad. Thank you for reading my post anyway.
