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Flop
Major
Posts: 215
Joined: Sat Nov 17, 2007 9:15 pm
Location: Copenhagen, Denmark

Blocked by enemy positions

Fri Jan 20, 2012 11:18 pm

For the past couple of turn, in my current game as Prussia, I've been unable to move two columns out of Halle. I keep getting the message that they've been blocked by enemy positions in countryside, even though I control Halle completely, and there are no enemy forces in the region (or surrounding regions, as far as I can tell). I'm trying to get Moritz to Berlin, which is threatened by a Swedish force, and Lehwaldt to Magdeburg, which is under siege. This could end up costing me the game, unless I can figure out what's going on.

Any ideas?

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Ebbingford
Posts: 6162
Joined: Sun Oct 14, 2007 5:22 pm
Location: England

Fri Jan 20, 2012 11:58 pm

There is probably a cavalry force in an adjacent region.
If your force contains not much cavalry then the patrol/evade values of your stack and the unseen enemy one can cause your force to become blocked. Especially if you are trying to move into a region that you do not control.
(At least I think that is what is happening. I have had it happen to me in a pbem with Squarian, my force nearly starved to death :D )

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Flop
Major
Posts: 215
Joined: Sat Nov 17, 2007 9:15 pm
Location: Copenhagen, Denmark

Sat Jan 21, 2012 12:07 am

Ebbingford wrote:There is probably a cavalry force in an adjacent region.
If your force contains not much cavalry then the patrol/evade values of your stack and the unseen enemy one can cause your force to become blocked. Especially if you are trying to move into a region that you do not control.
(At least I think that is what is happening. I have had it happen to me in a pbem with Squarian, my force nearly starved to death :D )


Thanks for the reply. I guess that could be it. If that is the case, will that cavalry only block my moves into the region it occupies, or can it block entrance to adjacent regions as well?

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JacquesDeLalaing
Colonel
Posts: 344
Joined: Tue Mar 09, 2010 11:05 pm
Location: Vienna (Austria)

Sat Feb 11, 2012 11:00 am

I've tried to understand this feature in my german AAR/tutorial. As you can see by looking at the pictures and as my experience tells me, my explanation is certainly not 100% correct. We'd need an insider to give us certainty.

Zone of control points

All elements in a region produce "zone of control"-points in amount of their "patrol"-values. So, for example, a unit that consists of 5 elements (each with a patrol value of 5) produces 25 "zone of control"-points. In order to get your total zone of control points in a region, you have to add all the zone of control points produced by your elements and then add the control points produced by fortifications (if there is one in the region) according to this formula:

(level of fortification) x (your military control in the region) = zone of control points


Evasion value

Each stack has an evasion value, which corresponds to the average "evasion"-value of all the elements of the stack. For example, a stack that consits of light cavalry (evasion 9) only will have an evasion value of 9. There are also other factors that influence the evasion value: the overall size of the stack, weather and terrain.

Blocked movements

Whenever you want to make a stack leave a region in which your enemy generates "zone of control"-points (by means of troops and/or a controled fortification), the "zone of control"-points of the enemy are divided by the "evasion"-value of your stack. Your stack will only be allowed to leave the region if your military control in your destination-region is at least equal the result of this division.

You can always check what regions your stack will be allowed to enter by howering your cursor over the small bulls-eye-sign.

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