Durk wrote:It is very rare that the army cannot retreat into the area from which they entered the battle. Only a very fast moving force, like a cossack force, could not change the MC.
So, in practice, armies will not be lost due to lack of an area in which to retreat. You can contrive to make this happen, however, by presenting your own forces in all of the surrounding areas. Tough to achieve, but if in sufficient force, can be done.
More likely, your army will retreat into an inconvenient place.
That is true and in games like AACW or RUS it could be easily done with the right leaders and the appropriate forces.
In those games you just need two good corps with good leaders additional to your main force and you will need up to three pure cavalry divisions with eventually full elements consisting cavalry and horse batteries.
With some good cavalry leaders you can flank the approaching enemy and after a successful battle the enemy will retreat in a region where you forces will either await him or approach him just in time. Thus the enemy is already beaten in terms of cohesion as your forces went to battle.
I got such an effect very soon in a PBEM game in RUS and was totally shocked because my southern main force was depleted.
To get that effect in ROP would be a problem on the first view, but I think you can get it either as Prussia or as Austria. Especially the Austrian coalition should have enough cavalry forces and leaders available to act in that way.
The only thing you should consider is that if you went to battle against the Prussian king as an Austrian leader like Daun then you should do so only in defensive mode with a stance which will allow you an earlier withdraw.
Sofar my opinion...
greetings
Hohenlohe
R.I.P. Henry D.
In Remembrance of my Granduncle Hans Weber, a Hungaro-German Soldier,served in Austro-Hungarian Forces during WWI,war prisoner, missed in Sibiria 1918...