Baris wrote:Then we are in agreement. But I have some mix feelings about the ai desperate continuing of sieging.
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some good are some bad.If it benefits other games it will be excellent.
yes, lowering interest is the word. Sometimes cohesion can be problem. I play with high bonus LOS settings for ai. Even with high bonus LOS Russian cossacks marched to prag then decided to support siege in Stettin without resting.
I try to send AI logs in some situations, thanks
Cossacks going to Prag are related to 2 causes:
- first, there's only an AI for Russia, France, Austria, HRE and Sweden in ROP. The good news is AGE engine will eventually improve rather soon on this point, with Pride of Nations, by allowing mre than 2 AIs in a game. If retroftted in ROP, one AI by nation will be created, each with its proper aera of operations.
- secondly,cossacks and generally irregular units have in AGE engine for some unknow reason a dedication for roaming over the whole map, endlessly. I mitigated this in SVF by giving partisans very low movement level ( which moreover is at this scale much more historical, as irregular units are generally tactically mobile but strategically stationary). But Cossacks aren't units to be grounded
