loki100 wrote:Unfortunately you can't, (at least I believe you can't) hand over some of your country to the AI. Once you set things up a lot will happen for you (international trade, domestic production etc) but you need to initiate the process.
This is a truely deep and addictive game but it is a bit hard to get into, so four bits of advice:
a) don't ignore the short scenarios. You'll learn a lot about managing armies etc that way and its better to make mistakes there than lose an army you have just spent 5 years building up. Add to this the Boer War scenario will teach you a lot about how to fight with an enemy who doesn't want to come to conventional battle - this is very common in the game which does a great job of modelling irregular warfare;
b) when you start to play the campaign, remembers its a marathon, not a sprint. There will be periods when you can't do much, especially if
c) you'll get conflicting advice here but I'd say start with a simple country. I tried to start with Russia and just got lost. Some will say GB is good as its too strong to fail at the start but you are immediately into managing a global empire and quite a tricky war in Burma - early game regular units in poor terrain really takes some managing. So I'd say try Sardinia-Piedmont or Prussia
d) *shameless plug* ... wander over and have a look at my AAR (link in my signature), it may help you get an idea about how to get the economy up and running and how things slot together. In the index I've tried to indicate which posts really concentrate on particular mechanics and so on
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