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Lemoni
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Raiders,natives & pirates

Wed Dec 11, 2013 10:49 pm

What is the actual damage from raiders ,hostile tribes or pirates? Does it worth dealing with them?
The manual says that Great Britain takes care of pirates but nothing for raiders or tribes.

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loki100
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Wed Dec 11, 2013 11:05 pm

not sure about pirates, suspect they may take a share out of the trade in the relevant trade box. I had a few in my Italy game in the Red Sea and just used them to train the fleet ... Early game they appear a lot off SE Asia which is why I think the manual suggests leaving them to Britain.

hostile tribes are a potential problem. They can capture your provinces and burn down colonial buildings. If so you'll lose the resources invested and see a small prestige hit (look at the last turn prestige report and you'll see a -ve next to lost structures.

They are a pain to hunt down and destroy but you can sometimes trap them in a region you don't care about. In my AAR I got fed up of constant revolts by the Nejd so let them have 2 worthless sand provinces and left forces to guard this. They still revolt every now and then and its easy to force them to retreat into this area - I call it the 'Nejd World theme park' (but then I may be treating the issue less than seriously).
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Jim-NC
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Thu Dec 12, 2013 2:01 am

They will repair 100% of damage to any element at the start of the turn. So to get rid of them, you must destroy elements (a very time consuming affair).

If you can manage it, they are great for training your generals (your generals can get experience from them, and get themselves promoted!).

As long as you have troops in the region (and are able to keep your troops there) they do nothing. The issue is when you have no troops, for as Loki says, they can destroy everything in their path.
Remember - The beatings will continue until morale improves.
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Lemoni
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Location: Greece

Fri Dec 13, 2013 10:25 pm

Thanks guys for the reply. I am stuck in this game one and half year now so I want to uderstand everything in i. Pity it has a poor manual....

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Kensai
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Mon Dec 16, 2013 7:26 pm

The raiders, pirates, rebels, natives, etc are by design difficult to eradicate unless you score a decisive victory against them. This is cool however, cause it forces you invest time and effort to achieve this. Great Britain starts the game as the premium power of the era. Its vast colonial program will certainly put it against unconventional enemies more than the other powers.
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