Thu Sep 19, 2013 5:57 pm
I'm not sure.
In my game, I still have the defensive treaty I gained with France in the late 1850s. This has created a balance of power in Europe Italy-France vs Austria-Germany as if one attacks, they face two enemies (there are no offensive treaties).
More generally, I think there is a problem, and this goes back to how Paradox (who originally published PoN though it was designed by AGEOD) forced the development process and rather reduced the funds available for future improvements. Beyond adjusting its view of you based on threat, the AI doesn't really plan diplomatically.
A few of us are trying to come up with a script that will enable this, even just at the simple level of seeing that a given state is now very powerful and forming a defensive alliance to contain it.
AJE The Hero, The Traitor and The Barbarian
PoN Manufacturing Italy; A clear bright sun
RoP The Mightiest Empires Fall
WIA Burning down the Houses; Wars in America; The Tea Wars