Sun Jun 16, 2013 8:06 am
the issue around what ships upgrade and what ships need to be replaced is one of PoN's darker secrets --- at least to me.
For warships, there are (I think) 'generations' and within that small tech inventions will allow ships to upgrade (passive stance in a naval base) but they will not jump generations - so sail battleships will not upgrade to steam battleships.
There are two differences. One is that merchant ships do upgrade when a new model is discovered, and will do so at sea (don't know why but this is my observation). So make sure you have enough replacements and they will look after themselves. The other is that if, say a sail battleship is sunk (so there are only 3 out of the 4 ships left in the squadron), if it is in passive stance at a port (as above) and you have replacements, then the replacment will be of the new type. This way, slowly, a squadron of sailing ships might become a squadron of more modern ships (odds on it will be some sort of hybrid).
Yes, you lose VPs on disbandment as the game engine seems to treat this as losing them. I recall a discussion that 'obsolete' ships should not cost VPs but my experience is that they do. Think of it as some grumpy newspaper editor running a 'what a waste of taxpayers money' style campaign when it is announced that these expensive ships will just be scrapped. If you find this unrealistic, easiest is to write a short event that returns the VPs to your stock.
AJE The Hero, The Traitor and The Barbarian
PoN Manufacturing Italy; A clear bright sun
RoP The Mightiest Empires Fall
WIA Burning down the Houses; Wars in America; The Tea Wars