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yellow ribbon
Posts: 2245
Joined: Sun Jun 26, 2011 5:42 pm

PON 1.02 Patch candidate (public beta 1.01 serie M, updated Sept 07)

Wed Sep 07, 2011 10:26 pm

just accuse me to be a post-slinger...

at the paradox forum as usual u find the new patch


**********************

QUOTING the big fellow:

Pocus

"PON 1.02 Patch candidate (public beta 1.01 serie M, updated Sept 07)
Hi everybody,

By popular demand, we are releasing the latest version of PON to everybody! Please note that this version is a "1.02 beta version" meaning that some bugs may remain, and some improvements are still on the radar.

It is safe to say though, that this Public Beta version will provide you an even better gaming experience than the current 1.01 version you are playing with.

Once all issues are fixed, and after the QA department has validated it, this beta patch (internally called 101 M) will be made official and will become version 1.02.


STEAM users can patch PON using this setup. You'll have either to make a separate copy of PON and apply the patch there, or be sure to not have Steam 'update' your game, as this would revert it to the last official version, which is 1.01

LINK DELETED

Engine & AI
* There is now a +33% cost penalty to each element which is fighting and was besieged the past turn.
* Fixed battle scenarios that were crashing in latest beta patch (except the RJW 1904).
* Fix for the structure upgrade crash that happened commonly.
* Removed the beta (unfinished) version of FPW 1870 (we hope you liked it and will now buy the final version!).
* Interface: Added back the new ledger buttons graphics that were missing (except for betas!).

Data or Events oriented changes
* Reduced output of late game structures (-1 production all around the place)
* Increased capital input for all structures and all levels.
* Reworked late game structures output, now they have a linear progression (level1=5, level2=10, level3=15), before it was a 2x relation (level1=5, level2=10, level3=20).
* Reworked input and output relation to fit the new system of linear progression.
* Removed manufactures goods input for Shipyard.
* Reduced Iron base price to 3
* Reduced Minerals base price to 3
* Reduced Nitrates base price to 3
* Reduced Rubber base price to 3
* Reduced Luxuries base price to 11
* Reduced Wood base price to 2
* Reduced Dyes base price to 2
* Reduced Electrical parts base price to 8
* Reduced Autos base price to 25
* Reduced Aviation base price to 30
* Increased cost to build structures outside your country."

Cohnman5
Corporal
Posts: 47
Joined: Sun Aug 14, 2011 5:14 pm

Please register your game

Fri Sep 09, 2011 8:58 pm

As a registered user, go to the Paradox Forum and register your game then go to the technical area and download the latest patch currently "M or Mike". If you have "pirated" this game, shame on you! :bonk:

User avatar
Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Fri Sep 09, 2011 10:36 pm

[color="Blue"]Cohnman, I'm sure you aren't suggesting that yellow ribbon has "pirated" the game? :) [/color]
[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE
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Cohnman5
Corporal
Posts: 47
Joined: Sun Aug 14, 2011 5:14 pm

99% of us buy the game!

Sun Sep 11, 2011 5:20 am

Rafiki wrote:[color="Blue"]Cohnman, I'm sure you aren't suggesting that yellow ribbon has "pirated" the game? :) [/color]


No, not at all! I am just warning all users that a legal version is 1000% better than a pirated version. Paradox and AGEOD should be commended for putting out great games and for going the extra distance to make many patches to fix the small bugs that crop up. Paradox and AGEOD seem to take extra good care of their loyal gaming community and other gaming studios should follow their example. :coeurs:

Yoi64
Conscript
Posts: 15
Joined: Sun Sep 04, 2011 5:46 pm

Sun Sep 11, 2011 10:49 am

Many thk's for your work

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