SonOfAGhost wrote:Haven't played as US but assume it would be the same as Britain's colonial regions. New cities appear in colonized areas. New and existing cities grow in size. All actual development is done by the player.
Although it seems possible to change related structure files alike you can even build cities it is not necessary because there are some implemented scripts and alghorythms which will initiate new cities.
In the Includes folder there are the GCcities.inc file with the regions and there is some information hidden how the new city will be called and that it would appear and how...
Every region has some population somehow or will get it later on by immigration events and then a city will pop up, but sometimes you could initiate that for your own if you modifies the savegame or perhaps the main scn file with changing some certain entries especially belonging to some provinces as I tried with the Ottomans or Paraguay...then you will get some certain city levels or new cities very soon or you can change it for example with Asuncion from around "1" to perhaps "5" and you can do the same with fortifications or depots and such else...
But in most terms there is a certain routine implemented with the city structure which defines how long it needs for the next level...
greetings
Hohenlohe
R.I.P. Henry D.
In Remembrance of my Granduncle Hans Weber, a Hungaro-German Soldier,served in Austro-Hungarian Forces during WWI,war prisoner, missed in Sibiria 1918...