squidelica
Sergeant
Posts: 83
Joined: Thu Jan 20, 2011 2:14 pm
Location: London

what no divisional command?

Mon Jun 13, 2011 10:55 pm

amazed this feature is'nt in the game?

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McNaughton
Posts: 2766
Joined: Wed Mar 21, 2007 8:47 pm
Location: Toronto, Canada

Tue Jun 14, 2011 2:18 am

squidelica wrote:amazed this feature is'nt in the game?


The scale of the game is too large for this, imagine the turn length when the AI also has to calculate the construction of units!

squidelica
Sergeant
Posts: 83
Joined: Thu Jan 20, 2011 2:14 pm
Location: London

Tue Jun 14, 2011 8:14 pm

umm yeah i had'nt thought of that :)
although i did post a thread about this in the paradox forums (under alias name of 'maccabee') and it sounds like there might be some future consideration of this


prehaps if it was tied into a research breakthrough or only available to 'greater powers'?

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