Amadeus
Corporal
Posts: 45
Joined: Mon Nov 17, 2008 8:00 am

List of structures available for construction

Tue Jun 07, 2011 5:47 pm

There is a # in the upper left of a single object. Sometimes 105 or 97. What is it for. There is no hint I could find in the existing movies, thread, reports.
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Aragos
Posts: 263
Joined: Mon Mar 20, 2006 8:33 pm
Location: Washington, DC

Tue Jun 07, 2011 5:51 pm

Amadeus wrote:There is a # in the upper left of a single object. Sometimes 105 or 97. What is it for. There is no hint I could find in the existing movies, thread, reports.


That is the number of those structures available to build. Works the same with military units as well.

Amadeus
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Posts: 45
Joined: Mon Nov 17, 2008 8:00 am

Tue Jun 07, 2011 6:04 pm

Thank you!

That means that there is a maximum limit for each structure?

Is it depending on my numbers of regions or population or something else? Will it changed somehow?

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Aragos
Posts: 263
Joined: Mon Mar 20, 2006 8:33 pm
Location: Washington, DC

Tue Jun 07, 2011 6:06 pm

Amadeus wrote:Thank you!

That means that there is a maximum limit for each structure?

Is it depending on my numbers of regions or population or something else? Will it changed somehow?


Yes, there are limits. As the USA, for example, you will have more potential Coal resources than available Coal Mine buildings. This is WAD.

You get more as your tech improves--just look at the techs for stuff like "X # of units added to the force pool." Not all of these are military units, esp. when refering to industrial techs.

Eoghammer
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Location: Lyon in France

Tue Jun 07, 2011 6:14 pm

It may be modified in the options to give you more possibility but it may lead to some ahistorical situation...

Amadeus
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Joined: Mon Nov 17, 2008 8:00 am

Tue Jun 07, 2011 6:25 pm

No problem. I only wanna know how to manage and build structures. There are numbers (Number of mines and quarries you own on the map for example) missing in the economic mode isn't it?
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