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DooberGuy
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Posts: 114
Joined: Sun Aug 08, 2010 6:03 pm

Diplomacy

Thu Aug 26, 2010 5:36 am

Hello everybody, I was wondering if anyone knows anything about how the diplomacy is going to work in this game? This type of game seems WAY different from any of AGEOD's other games.

In AACW, ROP, WW1 and BOA you start at war and the only "diplomacy" that you have is the possibility of bringing foreign powers to your side. WW1 definitely has the most diplomacy, but this isn't even close to the level of diplomacy that you would need for a game covering over 100 year.

So I guess I was just wondering how AGEOD was planning about going about this. I'm assuming that when an ally joins you in a war they won't just be another part of your country, like in AACW, ROP, and BOA. Other than that I haven't a clue about how diplomacy might work in Vainglory of Nations.

On a seperate note I am really excited to try this game when it is released. I just hope that nobody bites off more than they can chew (like HOI3).

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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Thu Aug 26, 2010 7:20 am

There will be a full diplomatic system covering all the various points for long-term Victoria age diplomacy... don't worry. Even more, we should have a very unique and original module to solve "crisis" (the likes of Fashoda, Tangiers, Bosnia, Turkish Straits etc... etc...) :thumbsup:
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