Hi Pocus

some mail for you and PhilThib soon
btw I am encountering Hofstadter's law daily now, since I work on the project, lol
for the others, and especially Templer
- there is a small staff busy improving PON - dedicated history-minded players personally close of AGEOD team - they may be unnoticed but they work - a lot !
- AGEOD brandmark (one of them) is they ensure a follow -up of their games, PON is no exception and I have no doubt it won't be exception
- there are a lot of things to improve so it is sometimes definitely better to adress them by big packs than piecemal - for events updating this is certainly true
- adressing problems requires time - free helpers (the team above) have their own family life and jobs - they do that on their free time, and job is huge - AGEOD staff has to keep AGEOD afloat, which means some economic balance, creating new games, selling them, and ensuring the follow up of these. PON follow up is on the list, but can't be sole priority, or there won't be any AGEOD team to ensure PON follow-up soon, that simple - to have FREE follow-up of PON, AGEOD team MUST make a living from the other titles - that simple ! still they work on it, just not at the rythm we- or they would like !
- PON is not the usual "battle" or "campaign" games, that is it is not American Civil War, Rise of Prussia, or Napoleon Campaigns - for this, the set of scenario of campaigns would be sufficient and could easily be modified/improved. PON is what is usually called "a monster game "that is you have the full 9th century universe (rather, between 1848 and 1914 - 1920 actually) which is an homogenous period - else would be almost undesignable
- it is worldwide - with 8 (or 10 or 12, but basically 8, the historical majors, Belgium, Spain, China, Ottoman can come as an addition, you can play other nations, but, honest,
playing Wilhelmian Germany and Serbia aren't to compare) major powers active in several fields, and minor actors
- it is historical, a flow of events, presently refining - not only set ups, but events, spheres of interests, objectives, nationalities, loyalties have been designed to put the player
into historical counterparts shoes, with their historical constraints and opportunities, this is sure perfectible, but we are perfecting it - right now
no competitor can claim such an historical flow - if you play Victoria with germany, you'll more easily get Abyssinia than Tanganyka - been there, done it
- the units models are gorgeous, a wonder for eyes, yes, there are still a HANDFUL if images missing (they exist, but aren't linked) which will be progressively corrected
- the military engine works well, offer a great challenge - you'd better prepare your wars well, for in battles, at
normal levels a human player can be beaten,
something which rarely happens to me in other games (yes, I prepare my wars with a crushing force - so bad for finesse- war has a cost)
- colonial system is the better I ever saw, not only it works ! but it is historically accurate, elegant, conveys the historical chrome, is original - all in all, a good game in itself, a "chef d'oeuvre"
- crisis are taken in consideration - they probably need improvement, and will get one !
- Diplomacy is present, and takes a lot of factors in consideration - still may be improved, and is actually improving ! we are presently working full (free) time on this part
as game is, it is a GEM has huge potential and offer more for your money , even in present good but imperfect state, than any other competitor on the market - colonialism run smoothly, economy is sound and goes on till 1920 , not coming to a halt at mid -time (AI could anticipate a bit more, but it's very difficult to progtram when economy is that complex, and at least, she creates a sound viable economy, even in last stages) if one wishes a true Bismarckian/Gladstonian/Cavurian/Delcassian/Andraszian/Gortchakovian game - this one is the only one who provides the bases to build it
which we presently do, and goes far beyond the usual request of players (but we AGEOD fans, are a very demanding specie

)
so we are going to go on with the job - those of you interested should consider supporting and encouraging AGEOD team (if you wait purchasing PON, then purchase other of their games, but let them kn,ow your interest in it if you have one)- I tell that freely, I have no AGEOD stocks - only a vested intellectual interest in 19th century - if someone can make
THE definite 19th century game, it's them, and PON has already all the basics for it