Bulldog69 wrote:Many thanks to all for the replies.
A couple of more (equally stupid) questions:
If my production is very close to my consumption, then I don't see why my stocks of steel would remain about 250 even after I have built other ships? That was why I wondered if it was a stockpile limit issue?
And how does one buy on the open market? Is there a way to (eg) order your people to buy 400 units of steel?
Similarly, is there a way to tell your people to keep a certain product stockpile at a certain level?
Sorry for all this - I am really enjoying the game, but there is so much to it that I am still struggling to get my head around!
for buying, there are two ways to increase your individual chance of being able to obtain the goods. More trading ships in the relevant MBT (so if say its USA you are buying then lots of ships in Cheasepeake) and pay extra (note this is really +50% not +25% but late game that makes little difference) - you will need to do this using the 'T' screen, click on the relevant trade capital and increase both volume and price.
Also keep checking the B-screen, sometimes new sellers appear (for a short while) and be ready to pounce on their stocks.
You can't as such control the stocks (ie order a certain level), stocks are the end point of all your production, imports, exports and domestic usage.
Remember also, everything you see on F4 is what is planned - you've ordered 500 units of steel to be imported etc - hover the mouse over the relevant item and have a look at what has happened in the previous 12 turms - that will give you a better idea as to the likely flows (you may also see it fluctuates a lot). Thats why, for this sort of thing, you tend to come back to the two items you control -domestic production and domestic usage. So if increasing your stock is the most important action, then you need to work on those two (think of it is a form of national investment towards future production - except, of course, you really want to build a battleship)