Q-Kee
Lieutenant
Posts: 130
Joined: Tue Dec 27, 2011 3:36 pm

Heavy HQ bug

Wed Feb 26, 2014 2:06 pm

I play the Großdeutschland Mod and have added the hotfix for the heavy HQ bug - however, troops still refuse to fire at range if a guard HQ is present (no matter on which side). Anyone can give me a hint what I might have done wrong? I thought it was simple, delete models.cache and paste the files from the hotfix...

User avatar
Kensai
Posts: 2712
Joined: Mon Sep 19, 2011 4:54 pm
Location: Freiburg, Germany

Fri Feb 28, 2014 3:16 pm

One thing is certain, the Mod has nothing to do with these problems. It modifies the chain of events for unification, not the engine's logic and parameters.
Care to unify Germany as Austria? Recreate the Holy Roman Empire of the 20th Century:
Großdeutschland Mod
Are you tough enough to impersonate the Shogun and defy the Westerners? Prove it:
Shogun Defiance Mod (completed AAR)

Q-Kee
Lieutenant
Posts: 130
Joined: Tue Dec 27, 2011 3:36 pm

Fri Feb 28, 2014 4:32 pm

Didn't say it did :)

EDIT: Should be fixed now, just no wars to test it for the next 3 years.

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