First, great game! But the first game I've ever played where I had a book to hand to read during the game turns.

Anyway, I have a few questions (underlined for your convenience; I've searched for the answers here and on Paradox and couldn't find them). FWIW, I'm playing as the Ottomans, a suitably masochistic introduction, but have made some headway over the years (currently in 1860).
The Ottomans have Anatolia in colonial status (as national territory), which I found subtle indeed, but if that is the case, which is where I'm able to raise most of my land troops. The reason appears to be that when I look at the unit files, I see that, say, the Guard corps has
Code: Select all
Area = $Area_Thracia
AltArea = $Theater_Ottoman
while almost every other unit has
Code: Select all
AltArea = $Theater_Ottoman
which means I can only build fortress artillery in Anatolia. But they cannot be transported. There appears to be a button for "Strategic redeployment". This appears as an option to move heavy artillery, but then has no effect. Is the action itself triggered by a tech (I do have both the rail and the riverine transport capacity). A) How do you move heavy artillery from one province to another, landlocked province?
As the Ottomans, I am faced with numerous spontaneous and scripted uprisings. The scripted ones are straightforward (I know roughly where they'll appear

I started off with three provinces in the Horn of Africa (the Eritrean region), which at great effort I managed to upgrade to colonial status. I did the same with Tripolitania. Then I noticed that a province defected spontaneously from the Egyptians to me (adjacent to my Tripoli province) and two defected in Eritrea to me. My goal is simple: survival! I don't want to expand into areas where I might be drawn into conflict with other nations or beyond the game's (rather restricted) SoI designation. In any case, as the Ottomans, I have my hands full with the territory that I already have, and do not wish to go adventuring (yet). D) How and why do province defections occur, and can I guard against them?
I have steadily rising militancy in my Balkan territories. I can pass all of the decrees I wish, but they do not seem to have an impact. So, for example, my militancy in Albania may be 4 at the start of one year. So I declare martial law. This should reduce militancy by 3 points. It has no effect at either the start or the end of the process. Looking at the particular event, I can see that it has no effect on serviles, (who must be truly pissed off in Albania.) E) Is there a screen for a detailed provincial breakdown of militancy, contentment, etc?
That's all, for now.

EDIT: Another question. F) How and when do I get the means do discover inner Arabia? Is this a tech or an event?