Metalist wrote:@Sir Garnet
My only imports are rum, wine and tobacco from Americas, but i am not always able buy them. So i have to buy the stuff i don't need from other countries, allow them to expand their industrial development, so that i can sell them mnf. goods, mechanical parts etc. I'll try that. By the way my domestic sell is 180 goods, people satisfaction changes %32.
@H Gilmer3
After your first post i searched a bit and now i can sell 2 mnf. goods to an Italian state. I will try to find more like this.
Jim-NC wrote:As to the 0.32% improvement, you need to sell them more of a variety of goods then you are currently. I would say that you probably need to sell them more luxury goods (gold, gems, opium, silk) then you are now. When you can, purchase some petroleum, and sell that to your people.
H Gilmer3 wrote:Another thing playing as Prussia. When you get to the first unification (thew NGF), you'll get an influx of cash and private capital. And then the full German unification in about 1870 is insane. I had 34,000 in cash and 19,000 in private capital after the full unification (in my last game that I restarted due to messing up the Franco-Prussian War and wanting to start over after the patch hit.
Metalist wrote:19000 capital?! :OOO That is insane indeed. By the way, i am lucky for seeing you, can you tell me what to do for unification? I read that if North German states are loyal enough by 1860, NGF can be found. How much loyalty are we talking about here? %80? And for full unification, is conquering Alsace-Lorraine enough?
Also at the moment i have Bach Expedition in Africa and they don't have supply anymore. I guess they will start to suffer from lack of supply next turn. What did you do for Bach?
H Gilmer3 wrote:I'm sure I'm doing something wrong. The best I have done is .34 or so. I figured that was good enough because it meant 1% every three turns. I am still not knowledgeable enough to do better than that.
Metalist wrote:Thanks a lot H Gilmer3, i guess i have to create Germany by iron and blood.
Metalist wrote:[ATTACH=CONFIG]19574[/ATTACH]
As you can see, i have a big stockpile of several industrial goods, some of them come from Krupp event. If my sell orders could be successful, i would have a very nice capital income every turn. Well at least i am not losing capital and still i can build factories and stuff although it takes 5-6 turns. Your post gives me hope H Gilmer3, hope i can have a breakthrough like that.
Thanks for input guys.
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