

The manual does not provide any information on this matter.
Thx, CT
montgomeryjlion wrote:Inflation occurs when you run out of Capital.
At the END of each turn, you need to have the amount shown under capital on the 2nd line of the F4 screen.
If you don't, the Capitalists will raise more money by printing money, which raises inflation. About 200 Capital for each 1% by my experience.
Just keep a good balance of Capital (500 early, then up to 1000 is my experience) and you'll be fine.
montgomeryjlion wrote:Inflation occurs when you run out of Capital.
At the END of each turn, you need to have the amount shown under capital on the 2nd line of the F4 screen.
If you don't, the Capitalists will raise more money by printing money, which raises inflation. About 200 Capital for each 1% by my experience.
Just keep a good balance of Capital (500 early, then up to 1000 is my experience) and you'll be fine.
Amadeus wrote:OK, Pocus said they do not print money.
Will there be more money (about $200) or less goods because the structures are shut for 1 round?
Amadeus wrote:OK, I think I understand how it works. Is there a maximum # of blocks or could it be rise up to 10 % inflation or higher?
SonOfAGhost wrote: ...Even to hit 10% in a turn would require the Capital column on the Production Sites row of your F4 screen to be a couple thousand more negative than your private capital balance when you end your turn....
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