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willgamer
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Posts: 275
Joined: Thu Dec 14, 2006 12:41 am
Location: Mount Juliet, TN

1.01G Hotfix guide

Tue Jun 28, 2011 5:14 pm

Here's my impression of the hotfixes applicable to 1.01G.

None of these are mine... My apologies to the authors that I didn't cite. (I do know that Monsabert (aka Clovis) is the author of the script mod (#5).

Please feel free to correct this list if some are no longer needed, or if you have a new one to add (especially if your name is Phil... ;) )

1. (official) siege fix: http://ageoddl.telechargement.fr/temp/PON.rar

2. (user) casus belli fix:

I think one of the things that should be done is essentially turn off Force Casus Belli for the AI. It just gets abused to hell right now.

It's fairly easy to do it:

quickfix - preventing AI vs. AI wars

Since practically all AI nations tend to declare war on one another there is a quickfix to prevent that. Basically you should stop AI from forging CB so they wouldn't be able to start "unjustified" wars.

Go into your PON\VGN\GameData\Diplomacy folder
search for 40-froge casus-Belli file
open it with notepad
change the diplomat cost to 21

From now on forge CasusBelli will cost 21 diplo. points which is so much, that AI won't ever use it, thus no more Austria against Switzerland wars and such.

3. (user) USA rebels fix (caution- applicability questionable, see posts below):
There are some events related to the path to Civil War raising too much rebel sentiment ( Uncle Tom cabin event is by example raising it by 35....).

Open the US CW events file in the Events directory and paste this:


SelectFaction = $USA
SelectRegion = $Washington
StartEvent = evt_nam_USA_provfix|1|0|evt_txt_USA_UncleTomsCabin 1851|Event-img_USA_UncleTomsCabin1851|$Washington|NULL

Conditions
MinDate = 1851/07/01
MaxDate = 1860/07/01


Actions



SelectFaction = $USA
ChangeLoyaltyFac = $EventTheater_Dixie;40

SelectFaction = $REB
ChangeLoyaltyFac = $EventTheater_Dixie;-40

EndEvent


This event will fire and lower the REb sentiment at the end of your next turn. at last, you will not forced to restart your game.


4. (user) Leaders & Diplomats:

Pride of nations

VGN
Settings
GameLogic.opt
Command and Leaders
IDRDeathBySickness anything but 1

I even set
IDR CommandMaximaRank1 from 1 to 4, some more units a 1 Star General may lead

----

VGN
Game Data
Diplomacy
40-Forge CasusBelli.dpl
Diplomat Cost alter 5 to 21

5. (user) Tahlequah spelling fix:

For on going games, try rather this by copying this event in Option_USA_1850 ( events folder)


SelectFaction = $CHE


SelectFaction = $CHE

StartEvent = evt_nam_Save_capitalname|1|0|NULL|NULL|$Norfolk|NULL

Conditions
MinDate = 1850/01/01
MaxDate = 1919/12/31

Actions

SetCapital = $Tahlequah;10

EndEvent

This event should fix the Cherokee capital name.

Athens
Brigadier General
Posts: 431
Joined: Wed Dec 22, 2010 8:46 pm
Location: definitly elsewhere

Tue Jun 28, 2011 5:18 pm

and 3, BTW ;)

Now for 3), it seems REB are now CSA. The vent was done for an old patch, maybe before the 1.01f ( public betatest being currently at fastened pace :w00t :) so it could now do more harm than good.
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975

My blog: http://moddercorner.com/about/

[SIZE="2"]Players quotes about Fatal Years:[/size]

the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

Ingtar
Private
Posts: 30
Joined: Fri Jul 06, 2007 2:18 am

Tue Jun 28, 2011 6:01 pm

It should be noted that the above fixes require the scenario file to be rebuilt.

Athens
Brigadier General
Posts: 431
Joined: Wed Dec 22, 2010 8:46 pm
Location: definitly elsewhere

Tue Jun 28, 2011 6:03 pm

Ingtar wrote:It should be noted that the above fixes require the scenario file to be rebuilt.


Not for 3 and 5
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

Ingtar
Private
Posts: 30
Joined: Fri Jul 06, 2007 2:18 am

Tue Jun 28, 2011 6:38 pm

Some of the... sorry

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