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Franciscus
Posts: 4571
Joined: Fri Apr 20, 2007 8:31 pm
Location: Portugal

Sugestions for the F4 screen

Wed Jun 15, 2011 7:34 pm

I have a confession to make: I am afraid of the F4 screen :D
(and I have the suspicion he does not like me very much, also :neener :)

But I believe some simple changes could improve it.

I have 2 (see pic):

- Below the 4th row ("Constructions and various" - I also do not understand this naming...), why not add a slider similar to the ones on the 3rd row (that predict transaction success - I also have yet to grasp their utility :confused :) , to define the % of all goods that are sold to your citizens (a parameter that only is available case by case on each icon, and that is easily missed if one does not read carefully the tooltip...). In that way, we could give a general policy, as becomes the ruler of an empire, that could be micromanaged if and when needed case by case for each specific good.

- Add a shortcut (icon) that would open directly the B screen. Many times we need to go to the B screen when using the F4 screen, and it would make the B screen more "visible"

What do you think ?
Attachments
F4 screen.JPG

User avatar
Flop
Major
Posts: 215
Joined: Sat Nov 17, 2007 9:15 pm
Location: Copenhagen, Denmark

Wed Jun 15, 2011 7:55 pm

Good ideas. I have a few, too:

1) In the third row (the one that shows the trade balance of a good), I'd like to see how much I'm selling and how much I'm buying of a given good, as well as where I'm selling/buying.

2) In the second row (production), I'd like to see the factories that use a given good, rather than just the factories that produce it.

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