Pocus wrote:Cities emerge (and grow or shrink) in accordance with the population of the region yes.
As for the resources, it is still alpha work, but your input is very welcome on that!
Pocus wrote:You really want to pull a lot of information from us, do you?
Yes city size is used in many parts of the game, this is for example one of the parameter used to determine how many units you can recruit in a given region.
Railroads for the economy is local in effect, but for supply and military transportation, it is needed that each region is connected to another.
To simplify the game, once the merchandise touch upon one of your national region, it is added to your national stock ... so yes USA and Russia are rather advantaged here.
Resources must be prospected yes.
nats wrote:Hmm I actually dont like these. Theyt seem to be very simialr to the style of Napoleons Campaigns and I didnt like the look of that game either. I much prefer the painterly look of your games like the last Russian Revolution one and ACW. These screens are too computerised. IMO the painterly look and impressive GUI interfaces are the main things that separated you from your competitors. These screens could be straight out of Victoria 2 (almost).
McNaughton wrote:Really? I thought that it was ...the feel of existing in that era's combat environment...
marcusjm wrote:In that case this map is somewhat closer to historical maps of this period compared to the Civil War map. I have seen plenty of 19th century maps and they were actually quite modern looking compared to older maps (certainly not full with cartoon graphics like that Civil War map).
marcusjm wrote:Take a look at the shots of Pax Britannica, the game that serves as the main inspiration for these type of games.
http://boardgamegeek.com/boardgame/1209/pax-britannica
marcusjm wrote:I think we can find some compromise between Chess and Red Dead Redemption.
But you make a good point. Game mechanics is the main thing here, this will be hell to balance right and if they manage that then I really don't care if the map looks so so.
There was in fact one game, maybe no-one here played it. It was called Colonial Conquest and only available on Atari ST and C64 I think. When played together with friends it was fantastic. Yet the graphics even for that time was very spartan.
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