bobbob
Corporal
Posts: 59
Joined: Sun Nov 26, 2006 11:57 pm

Colonial Penetration

Tue Jul 13, 2010 3:30 am

We know that explorer units and buildings cause this colonial penetration, so what other items effect this rating? Will the increase in a regions rating affect neighboring areas that border that region or will you have to move or build something in them? And last question. Will you have to compete with other nations in the same region?

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Tue Jul 13, 2010 1:57 pm

Some of the colonial buildings can have indeed a ripple effect when created (and they all have constraints and minima before being created in a colonial region) onto others colonial regions, at the very least the Governor Mansion, but the system being totally open, we will perhaps add others buildings (you can suggest some if you want).

Colonial Penetration is indeed not exclusive to a single nation, that's one of the basic of the Colonial game: competition between nations in the same colonial region or within a colonial area (the area that can lead to the forming up of a colony). The struggle will be fierce to be the first able to declare a protectorate or a formal colony status within each zone.

Now, each nation have preferences and some won't have interests in colonizing some areas, they can even have penalties doing so, thanks to the Sphere of Influence concept, but more on that later ;)

Rest assured, when we approach the last kilometers of this marathon of a development, you'll get much more details and screenshots...
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

tagwyn
AGEod Guard of Honor
Posts: 1220
Joined: Tue Apr 17, 2007 4:09 pm

Colonial Buildings!

Sat Jul 17, 2010 8:10 pm

:coeurs: Phillilpe: Send an agent with a camera and a brain to Colonial Williamsburg for actual reconstructions of such buldings. t :thumbsup:
:coeurs:

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