Link to Patch 1.05h
http://ageoddl.telechargement.fr/3rdParty/WW1/Patches/WW1_Patch_v1.0.5h.exe
Link to Demo Patch 1.05h
http://ageoddl.telechargement.fr/3rdParty/WW1/Patches/WW1_DemoPatch_v1.0.5h.exe
Thanks

Nial wrote:Installed new patch 105h. Started new game. Got a serious windows error in the sept. turn. Now I get the same error everytime I start. I cannot get past choosing a campaign. The game crashes before I can get past the load screens to the map. Both with 2 and 4 player campaign. This has happened at least 6-7 times in a row. Will keep testing then try rolling back to 105g and see what happens.
addendum: Tried a few more times with same results. Rolled back to 105g and am in game. No error so far.
Nial
calvinus wrote:Sorry, I wrongly edited your post, instead of quoting!
I'm doing the same tests with a release copy of the game patched to 1.05H, with no problem. Using the English language. You?
Let's see what happens with the official patch...![]()
Marquee wrote:It is hard for me to believe that a better music playback system can't be devised. Can't the game somehow make use of WMP automatically in game? The current mp3 software the game uses is a disaster.
Nial wrote:Yes English. There is always the possibility that it is my computer. I have the same error on occasion. But it has never constantly kept me from even getting into a campaign. I am playing in 105g now. Will try 105h again when it becomes official and reinstall if nessesary. Thanks Cal.
Nial
Hanno wrote:- Unlike in the boardgame rules, there are not british Ambassadors available while they are neutral
Hanno wrote:- Still don't understand the pulsating yellow movement range. These is often much larger than the minimum movement of the army (e.g. in an activated russian army, where there is a corps with 3 MP, the yellow range is sometimes 5-6 hexes long)
Hanno wrote:- I wanted to move into Thorn from an adjacent region (Drenmenz?). On the map it was connected, but I could not directly move with the russian II. Army from this one region to Thorn.
bjfagan wrote:I noticed the post, but wasn't sure what you were referring to. Did you fix the program where a player would lose a battle even though he obviously crushed the opponent?
If so, thank you. That was very annoying.
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