User avatar
Sean E
Captain
Posts: 176
Joined: Fri Jul 28, 2006 10:34 pm
Location: Sydney, Australia

A few suggestions for Africa, New Guinea and China.

Mon Dec 15, 2008 6:36 am

There should be an historical event for the taking over of German New Guinea in October 1914 by the British. This was done by Australian forces. The numbers involved were too low on both sides to warrant a game unit. This would prevent it from being used as a German naval base.


There should be a unit in South Africa to prevent the German forces in German South West Africa taking control (maybe a fortress garrison, immoveable?). Then in 1915 there should be a South African corps there to invade German South West Africa.


Also an Historical event for the Japanese attack on Tsing-tau (German China)? Maybe a month or two after they come into the war a corps or army is auto transferred to there?

User avatar
calvinus
Posts: 4681
Joined: Mon Dec 19, 2005 4:52 pm
Location: Italy
Contact: Website

Mon Dec 15, 2008 8:42 am

Space for Philippe... :D

User avatar
PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Mon Dec 15, 2008 10:22 am

Sean E wrote:There should be an historical event for the taking over of German New Guinea in October 1914 by the British. This was done by Australian forces. The numbers involved were too low on both sides to warrant a game unit. This would prevent it from being used as a German naval base.


An event will do nicely. I agree

Sean E wrote:There should be a unit in South Africa to prevent the German forces in German South West Africa taking control (maybe a fortress garrison, immoveable?). Then in 1915 there should be a South African corps there to invade German South West Africa.


We can work this from the 1914 setup indeed. Note that, theoretically, it would take time for the Germans to conquer South Africa, even if empty of troops...but we shall fix that...

Sean E wrote:Also an Historical event for the Japanese attack on Tsing-tau (German China)? Maybe a month or two after they come into the war a corps or army is auto transferred to there?


It is already in the game ;)
Image

User avatar
Sean E
Captain
Posts: 176
Joined: Fri Jul 28, 2006 10:34 pm
Location: Sydney, Australia

Mon Dec 15, 2008 12:43 pm

Ok all good.

Except the part about the Japanese event is already in the game?
I have started up 4 campaigns now, 2 getting to 1915, and I haven't seen it happen yet?

User avatar
Le Ricain
Posts: 3284
Joined: Sun Apr 09, 2006 12:21 am
Location: Aberdeen, Scotland

Mon Dec 15, 2008 1:07 pm

Sean E wrote:Ok all good.

Except the part about the Japanese event is already in the game?
I have started up 4 campaigns now, 2 getting to 1915, and I haven't seen it happen yet?


I can confirm this. I am up to Jan-Feb 1919 in the 2player GC and have not seen this event. Japan has been my ally since late 1916 or early 1917.
[SIGPIC][/SIGPIC]

'Nous voilà, Lafayette'

Colonel C.E. Stanton, aide to A.E.F. commander John 'Black Jack' Pershing, upon the landing of the first US troops in France 1917

User avatar
calvinus
Posts: 4681
Joined: Mon Dec 19, 2005 4:52 pm
Location: Italy
Contact: Website

Mon Dec 15, 2008 1:52 pm

This was an "automatic" occurrence upon diplomatic event for Japan's entrance into war (Qin Tao automatically occupied). Then we removed the "event", so forcing the player controlling Japan to send the troops there. In fact, Qin Tao has a fortress (+ garrison) to be besieged.

ulver1
Sergeant
Posts: 99
Joined: Fri Dec 05, 2008 9:55 am

Mon Dec 15, 2008 1:54 pm

PhilThib wrote:An event will do nicely. I agree



Make sure it doesn’t fire if

a) the Germans put a garrison there (even a ship should do)
b) The Germans have controlled the sea zone in the preceding turns

ulver1
Sergeant
Posts: 99
Joined: Fri Dec 05, 2008 9:55 am

Mon Dec 15, 2008 2:00 pm

Why not give the Japanese a navel transport capacity in the game – would allow them to go on a conquest spree as they did historically taking all German positions north of the equator.

Would also allow them to wage on China-Russia if things go that way.

An event allowing them to ship some forces to Europe (part of the BEF one presume) might be fun and not that far-fetched.

User avatar
calvinus
Posts: 4681
Joined: Mon Dec 19, 2005 4:52 pm
Location: Italy
Contact: Website

Mon Dec 15, 2008 2:16 pm

You are perfectly right! All minors have now zero sea transport capacity! :(

I will set this value to 2 (two) immediately! Next patch. :love:

User avatar
Sean E
Captain
Posts: 176
Joined: Fri Jul 28, 2006 10:34 pm
Location: Sydney, Australia

Mon Dec 15, 2008 11:55 pm

ulver1 wrote:Make sure it doesn’t fire if

a) the Germans put a garrison there (even a ship should do)
b) The Germans have controlled the sea zone in the preceding turns




Yes valid points.

User avatar
Le Ricain
Posts: 3284
Joined: Sun Apr 09, 2006 12:21 am
Location: Aberdeen, Scotland

Tue Dec 16, 2008 2:09 am

ulver1 wrote:Why not give the Japanese a navel transport capacity in the game – would allow them to go on a conquest spree as they did historically taking all German positions north of the equator.

Would also allow them to wage on China-Russia if things go that way.

An event allowing them to ship some forces to Europe (part of the BEF one presume) might be fun and not that far-fetched.


Yes, the Japanese navy was active in the Mediterranean during the war.
[SIGPIC][/SIGPIC]



'Nous voilà, Lafayette'



Colonel C.E. Stanton, aide to A.E.F. commander John 'Black Jack' Pershing, upon the landing of the first US troops in France 1917

PoorBoy2001
Sergeant
Posts: 84
Joined: Wed Nov 14, 2007 3:34 am

Tue Dec 16, 2008 4:29 am

The boardgame has a South African corps in the home country? WW1 doesn't?

User avatar
Sean E
Captain
Posts: 176
Joined: Fri Jul 28, 2006 10:34 pm
Location: Sydney, Australia

Wed Dec 17, 2008 6:45 am

PoorBoy2001 wrote:The boardgame has a South African corps in the home country? WW1 doesn't?



The 1st South African Brigade was on western front late 1915/1916. In the game a South African corps appears on the western front 1915. A bit much just to represent a brigade?

Should this unit instead come on as a reinforcement in South Africa to represent the forces there that invaded German South West Africa?

User avatar
Tamas
Posts: 1481
Joined: Wed Nov 30, 2005 10:51 am

Wed Dec 17, 2008 7:57 am

calvinus wrote:You are perfectly right! All minors have now zero sea transport capacity! :(

I will set this value to 2 (two) immediately! Next patch. :love:


But not for all minors please.

User avatar
PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Wed Dec 17, 2008 8:45 am

Switzerland no ? :mdr:
Image

User avatar
PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Wed Dec 17, 2008 8:46 am

...........More seriously, the only "Minors" that should be given one are: Belgium, Holland, Portugal and Greece (+ Japan if considered as a 'minor' ;) )
Image

User avatar
Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Wed Dec 17, 2008 8:52 am

....and Norway? :)
[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE
Visit AGEWiki - your increasingly comprehensive source for information about AGE games
[SIGPIC][/SIGPIC]
[/CENTER]

User avatar
PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Wed Dec 17, 2008 8:53 am

Not a 'minor ' ;)
Image

User avatar
Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Wed Dec 17, 2008 8:54 am

Dang; I need to learn the game terms better.... :blink:
[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE

Visit AGEWiki - your increasingly comprehensive source for information about AGE games

[SIGPIC][/SIGPIC]

[/CENTER]

User avatar
PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Wed Dec 17, 2008 8:55 am

mmmh....was both a game comment (i.e. Norway is a non-playable minor nation in the game, not concerned with war and movement)... an a wink for my northern friend ;) :D :mdr:
Image

ulver1
Sergeant
Posts: 99
Joined: Fri Dec 05, 2008 9:55 am

Wed Dec 17, 2008 10:03 am

calvinus wrote:You are perfectly right! All minors have now zero sea transport capacity! :(

I will set this value to 2 (two) immediately! Next patch. :love:


Ha!!!!!! – I want Japan as the Central Powers and invade Russia in a replay of 1905!!!!

WhoCares
Lieutenant
Posts: 148
Joined: Sun Jul 29, 2007 10:46 am

Wed Dec 17, 2008 10:15 am

PhilThib wrote:...........More seriously, the only "Minors" that should be given one are: Belgium, Holland, Portugal and Greece (+ Japan if considered as a 'minor' ;) )

What about Turkey (not sure whether it's a minor or already a major?!), Bulgaria and Romania?!

User avatar
PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Wed Dec 17, 2008 11:02 am

They had no shipping capacity...not at game's level at least :(
Image

Return to “Help improve WW1!”

Who is online

Users browsing this forum: No registered users and 6 guests