Sean E wrote:There should be an historical event for the taking over of German New Guinea in October 1914 by the British. This was done by Australian forces. The numbers involved were too low on both sides to warrant a game unit. This would prevent it from being used as a German naval base.
Sean E wrote:There should be a unit in South Africa to prevent the German forces in German South West Africa taking control (maybe a fortress garrison, immoveable?). Then in 1915 there should be a South African corps there to invade German South West Africa.
Sean E wrote:Also an Historical event for the Japanese attack on Tsing-tau (German China)? Maybe a month or two after they come into the war a corps or army is auto transferred to there?
Sean E wrote:Ok all good.
Except the part about the Japanese event is already in the game?
I have started up 4 campaigns now, 2 getting to 1915, and I haven't seen it happen yet?
ulver1 wrote:Why not give the Japanese a navel transport capacity in the game – would allow them to go on a conquest spree as they did historically taking all German positions north of the equator.
Would also allow them to wage on China-Russia if things go that way.
An event allowing them to ship some forces to Europe (part of the BEF one presume) might be fun and not that far-fetched.
PoorBoy2001 wrote:The boardgame has a South African corps in the home country? WW1 doesn't?
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