Also the random events seem a bit strangely sorted right now. In one of my games in early 1917 in every event turn I had the Franz Joseph of Austria-Hungary died event.....he should only be able to die once...not every new phase...

calvinus wrote:Absolutely not a bug.
It's a feature that comes from the original boardgame rules, and it regards a lot of events...
A lot of events, once played, entail the "cloning" of other ones...
BeginEffect
Type=EE_CloneEvent
Parameters=SEC_047
EndEffect
06 Maestro wrote:Thanks for checking it. About an event being played; I thinkI do recall an event being played by the AI for a mutiny-but not sure. Even if the card was available, there should be some constraints in its use.
Even if all is as it should be with the treasonous cowards, could you do me a favor and make it go away-just this one time?![]()
; Conditions
BeginCondition
Type=EC_DateCheck
Parameters=1,1915,Start
EndCondition
ConditionsFormula={1}
Sean E wrote:Alos i had a similar thing with Russia. they seem to be 'winning' and have pushed a long way into Prussia and Austrain territory but are having huge NW problems.
Sean E wrote:There seem to me to be some odd things happening with NW effects. For example in this game France took a loss of NW for the British taking Metz.
Sean E wrote:Also every nation (both CP and entente) took a –2 NW loss for the CP loss of Klausenberg.
calvinus wrote:Herewith the actual conditions of Mutiny events (coming directly from the boardgame):
That means... not before 1915.
I guess the bastard AI played the event against you!![]()
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