Palpat
Colonel
Posts: 303
Joined: Wed May 30, 2007 9:27 am

Naval & colonial Warfare issues

Tue Dec 07, 2010 12:52 pm

Well, some issues here.

First of all, Germany is going crazy with her african armies, raiding in the whole word and neglecting their colonies defence. I mean, leaving Cameroon empty in order to raid the Falklands or Indochina ( :bonk: ).. That's not realistic at all.
So two questions:
- is it possible to mod them to be static? They should be IMHO.
- In game terms, how can I prevent them from transporting from place to place? The allied fleets in Africa or Pacific aren't strong enough to use the "control" order...

By the way, feel free to give me any advices on how to hunt those pesky raiders. I just can't get anyone.
And how are the bonus effects the most powerful? Do I need to put the home fleet in North Sea?

I hope Phil or Calvinus will have a say here...
Thanks.

Panama Red
Lieutenant
Posts: 139
Joined: Thu Jun 29, 2006 7:51 pm

Tue Dec 07, 2010 4:15 pm

Try this and let us know if it worked (file at second post from the bottom): http://www.ageod-forum.com/showthread.php?t=18460

Palpat
Colonel
Posts: 303
Joined: Wed May 30, 2007 9:27 am

Wed Dec 08, 2010 2:14 pm

Hello there.
I'm glad I got an answer and not to be the only one puzzled by these issues.
I'll try your fix with my future game as the damages has been done to the one I'm currently playing. :)

Chris Ferrous
Corporal
Posts: 60
Joined: Thu Aug 26, 2010 4:31 pm

Fri Dec 10, 2010 11:21 am

I got fairly displeased with this issue also. The German colonial armies seemed over-represented and definitely overly effective.

However, I believe this issue may be compounded by excess 'dummy' Corps, a special unit which only the AI can deploy.

On one occasion I was aggrieved and relieved in equal measure to discover that an apparently powerful invasion of the Falklands with 3 Corps was in fact a dummy. I didn't mind the ruse as I'm sure naval resources would have been diverted on occasions by suspected threats like that, but in game terms I spent a lot of resources, both in shipping and naval expenditure points, and in the diversion of my own Corps to that region. This would be way in excess of what would have been required in reality to ascertain it was just a diversion. Frankly a destroyer landing a squad of marines could have ascertained the real situation!

Palpat
Colonel
Posts: 303
Joined: Wed May 30, 2007 9:27 am

Fri Dec 10, 2010 7:37 pm

German colonial troops should definitely be fixed (except perhaps Namibian ones?) for at least a couple of years, like in the fix.
In a future patch, maybe?

CSS
Lieutenant
Posts: 144
Joined: Wed Oct 22, 2008 11:32 pm
Location: Fort Worth Texas

German Colonial forces!

Tue Dec 14, 2010 5:19 am

Lettvow von Vorbeck, commanded a few thousand troops, he kept over a quater million allied troops engaged through the armistice of 1918, it was the single most sucessful gurilla warfare in history to that moment . He fought ALL over Africa, violating neutral territory as well as enamy. To those of you who want a nice , static, locked down German force, simply transport the amount of allied troops to win Afrika, get off you lazy derriers and read some real history, of the sucess of the Afrikan German army!

User avatar
Random
AGEod Veteran
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Joined: Fri May 21, 2010 4:10 pm

Tue Dec 14, 2010 8:14 am

get off you lazy derriers and read some real history, of the sucess of the Afrikan German army!

Pretty harsh considering you can't even get his name correct.

His name was Paul von Lettow Vorbeck not Lettvow von Vorbeck.

He commanded the colonial forces in German East Africa (now Tanzania) only but he took the fighting at times into Portuguese East Africa, (now Mozambique) and the frontier areas of Northern Rhodesia (now Zimbabwe), British East Africa (now Kenya) and the Belgian Congo (now Zaire) which, although impressive, is hardly ALL over Africa.

His force did not prevent the capture of German East or indeed any of the Germany's African colonies and he abandoned German East Africa completely in 1917. He survived largely because he kept his force mobile but exercised no realistic control over any areas outside of the range of his guns. His excursions into neighboring colonies were always temporary strategic expediants, allowing him to retain local initiative and facilitate capturing Allied supplies to equip his men.

His force operated in guerilla fashion but were in fact a formally constituted unit of the German Army with regulation uniforms (for the officers and white troops at least), nominal pay and all the accoutrements that define regular army units. Where he fought pitched battles he generally used the initiative brought on by not having a fixed base of operation to achieve local (and temporary) superiority. He didn't always have things go his way though and in April 1918 at Korewa in Portuguese East Africa his advance guard was surprised by a British force and barely escaped, abandoning much of their reserve of ammunition and money to get away.

The wartime total of a quarter of a million Allied soldiers also includes the many thousands of native porters conscripted into the French, Belgian, Portuguese, British and British-Indian forces as labourers and for carrying stores. The actual numbers in action at any one time were much smaller. Comparatively few European troops were involved and none of the native levies had been earmarked for the other fronts. Lettow Vorbeck's resistance was certainly inconveniant for the Allies but could never be decisive as he could never hold ground and had to keep on the move constantly.

Lettow Vorbeck's East African campaign was certainly brilliant and a model of leadership and resistance but this thread is not about the history of World War One in Africa. It is solely about colonial warfare in WW1G and at the scale of the game it is impossible to replicate it with any accuracy or realism.

Palpat
Colonel
Posts: 303
Joined: Wed May 30, 2007 9:27 am

Tue Dec 14, 2010 12:24 pm

Random wrote:Lettow Vorbeck's East African campaign was certainly brilliant and a model of leadership and resistance but this thread is not about the history of World War One in Africa. It is solely about colonial warfare in WW1G and at the scale of the game it is impossible to replicate it with any accuracy or realism.


And the "lock the german colonial forces" fix is there to prevent nonsensical things like Lettow Vocbeck in Falklands or Indochina, or even worse, fighting on the Eastern front.

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