Seven wrote:I cannot form a good impression yet since I am one who is suffering from game problems (crashes & freezes) so until these are fixed, I cannot comment.
AGEOD makes excellent games and I have had many hours of pleasure from them but with respect, I am disappointed that this does not use the same engine as American Civil War/Napoleon's Campaigns which I thought it would.
I was eagerly looking forward to playing WW1 in such great detail and micro-management!
jpwagner wrote:It is too bad that you are experiencing crashes so have not been able to form impressions on gameplay...saying that, I do not see how you can already judge the game engine as a disappointment when you have not been able to play it yet....
arsan wrote:Seven,
You have all the right to be disgusted by the freezes and crashes.
Sorry, but it is hardly AGEOD's fault if you did not noticed...
Hasardeur wrote:Your beta testers had none of this difficulties ?
Greets
Seven wrote:If they didn't, then I suspect what is causing the problem is the difference between Beta version and final version (copy protection interferance?).
Also, I see the game logs (C:/Program Files/AgeOD/World War One/Logs/) generate large HTML files. Does generating HTML format files while game is running not make game slower?
One thought -the unlock patch. Could this have caused this issue?
Hasardeur wrote:Your beta testers had none of this difficulties ?
Greets
Tamas wrote:Some of the points of Franciscus are valid, some other come from being new to the game, like "nothing happening" in Redeployment phase - you are supposed to move your armies where you see fit(start-of-the-phase tips do tell you this) Reinforcement phase, "new" armies that cant be dragged - you probably refer to the list of all your armies. Your placable units (if any!) appears on the lower black sub-window.
Of course, if players can't know that, it is a problem. But it is not a bug, or missing function.![]()
Dragoon! wrote:Yes, I was playing as Russia in the 4p Grand Campaign, and I still haven't gotten to my military phase yet, and I'm up third. It just takes too long. I'd gotten to Germany (2d) in about 1 hour, but had to shut it down and restart.
Nikel wrote:Tamas, the game supports multi core processors?
I mean, the several cores 2, 4,... of modern processors, are used?
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