Mowers wrote:It caused 1 EP of damage.
Is that normal or does it vary?
Mowers wrote:It did not cause any loss of national will (Russia raiding the baltic)
Mowers wrote:Can I ask how much it would cost in EP for the Russian naval fleet in the Baltic to launch a naval raid? (it appears to be 4 per raid but I want to confirm)
Mowers wrote:Both fleets went within range of mines.
Both fleets show damage but had no naval battle.
Mowers wrote:There was no notification of a mine strike.
Mowers wrote:Can you confirm that when a mine strike occurs there is a notification window?
calvinus wrote:Actually only UK receives NW hits, yes.
If you want all powers suffer NW hits, the game is to be modded (a TR_NavalRaidNationalWillEffects for each major power).
calvinus wrote:For what concerns the design aspects of the naval warfare, Philippe can help me....
For the modding aspects, I will explain in detail tomorrow.
Now I go to have some relax...![]()
TR_NavalRaidNationalWillEffects 1 100 - ENG -2,-1
Mowers wrote:I assume that the AI navies (bar Germany) will never? raid regardless of a change in NW?
Mowers wrote:Furthermore each nation has access to a large number of mines that it can place (should it lose its fleet) in order to create havoc for any raiding force right?
I am correct in saying that multiple mines helps more than one mine?
Mowers wrote:Would the AI know to place more mines if it lost its fleet?
Mowers wrote:I was thinking about -1 NW or, better still, a 60% chance of 1 NW being lost for each country. Maybe Italy, Japan and France are more vulnerable with maybe a 80% of 1 NW being lost. The actual number can be debated but you can see where I am going with this.
Panama Red wrote:Now you have crossed over into the land of opinion.
Panama Red wrote:I own a number of stratigic WW1 PC games, and this game portrays WW1 far better and in far more detail and any of the other WW1 PC games that I own or have read about. If you do own or know of any better WW1 stratigic games than this one, I would like to hear about them.
Panama Red wrote:Is this game perfict, no, but then that is why Calvinus keeps improving it with his patches.
Panama Red wrote:In my opinion (and that is why I say opinion), Calvinus needs to get this game to play like the original boardgame before he starts to deviate from that. The moment he deviates from that main goal, he will be bombarded with requests to change this small thing or that. At that time, this game could very well completely change the feel and play of the original boardgame because of all the interrelated game codes and that is not the stated goal by Calvinus in several of his posts.
Tamas wrote:Besides, I dont think you can point me to much proof on any population of the majors giving much thought about some naval raids beside the UK..
Tamas wrote:1NW is like 2.5% of the max possible NW. There is no reason to have nations lose it over raids.
Tamas wrote:And the battleship did reign supreme in that time. Just because they cancelled each other out doesn't mean they were ineffective, and the BB losses could had horrendous morale consequences, rightly modelled in the game.
Panama Red wrote:Mowers:
Here we disagree again. No, this PC game is not meant to simulate WW1 (Calvinus has never said that it tried to do that), he has always said that it is meant to computerize the boardgame !!!
Now the original boardgame was meant to simulate WW1 into a game, but this PC game is first of all meant to simulate the boardgame. And that is a big difference !!!
Once Calvinus can get this PC game to simulate the boardgame, Then and only then should he attempt to change his goal (if he so desires) to simulate WW1 and even there I disagree with you concerning your statement about the wrong model (again just my opinion).
rattlesnake wrote:Actually , navy is important to the NW of England.When I defeated the English fleet of about 15 battleships ,the immediate result is the capitulation of England .There must be something wrong with the AI.
Tamas wrote:15 lost battleships equals a huge NW penalty, especially if they were designated as losers of the battle. So its not an AI thing, it works as designed. I dont think the UK has any choice but to take battle against the German Navy.
calvinus wrote:In my current game I (UK, not AI, just me :wackohad two major naval defeats in North Sea and Dogger Bank and I lost about 15 ships, yes! I had a major NW loss, something like 10 points! I was lucky because I moved from 32 NW pts to 22 points... If I was at a lower level, the impact would have been surely worse!
calvinus wrote:In my current game I (UK, not AI, just me :wackohad two major naval defeats in North Sea and Dogger Bank and I lost about 15 ships, yes! I had a major NW loss, something like 10 points! I was lucky because I moved from 32 NW pts to 22 points... If I was at a lower level, the impact would have been surely worse!
Tamas wrote:15 lost battleships equals a huge NW penalty, especially if they were designated as losers of the battle. So its not an AI thing, it works as designed. I dont think the UK has any choice but to take battle against the German Navy.
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