CSS
Lieutenant
Posts: 144
Joined: Wed Oct 22, 2008 11:32 pm
Location: Fort Worth Texas

NEW PATCH 106i ?

Wed Sep 30, 2009 5:21 am

When? The game is almost there, some Naval paths, some other odd duckies and all is good. Can I play a two payer hot seat? Or must two computers be used?

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calvinus
Posts: 4681
Joined: Mon Dec 19, 2005 4:52 pm
Location: Italy
Contact: Website

Wed Sep 30, 2009 7:41 am

CSS wrote:When? The game is almost there, some Naval paths, some other odd duckies and all is good. Can I play a two payer hot seat? Or must two computers be used?


The naval path bug is still there, I'm bogged with it, that is proving to be much harder to fix than I tought! :bonk:

Now I'm working on the new map and I'm developing a procedure to guarantee the compatibility between the new map (coordinates) & the old savegames.

No hot seat, sorry. Two PCs must be connected (in LAN).

As soon I will fix the damned naval path, I will publish a new beta patch.

Thanks,
Calvinus.

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Haplo_Patryn
Brigadier General
Posts: 400
Joined: Sat Mar 04, 2006 6:11 pm

Wed Sep 30, 2009 1:59 pm

Great news!

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Flop
Major
Posts: 215
Joined: Sat Nov 17, 2007 9:15 pm
Location: Copenhagen, Denmark

Wed Sep 30, 2009 3:28 pm

calvinus wrote:Now I'm working on the new map and I'm developing a procedure to guarantee the compatibility between the new map (coordinates) & the old savegames.


Is savegame compatibility really necessary? I've started a new game with every new patch anyway, and haven't minded it. I hope you're not spending too much time on this. :)

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Franciscus
Posts: 4571
Joined: Fri Apr 20, 2007 8:31 pm
Location: Portugal

Wed Sep 30, 2009 4:22 pm

Flop wrote:Is savegame compatibility really necessary? I've started a new game with every new patch anyway, and haven't minded it. I hope you're not spending too much time on this. :)


+1
Besides being probably unnecessary, I think no one would mind or find strange that savegames of an old version of WW1 would not be compatible with a Gold version. Maybe you could just forget it and relax ? :) :coeurs:

patrat
Captain
Posts: 161
Joined: Mon Dec 29, 2008 11:27 pm
Location: Illinois USA

Wed Sep 30, 2009 6:42 pm

Franciscus wrote:+1
Besides being probably unnecessary, I think no one would mind or find strange that savegames of an old version of WW1 would not be compatible with a Gold version. Maybe you could just forget it and relax ? :) :coeurs:


++1

i feel the same way.

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Haplo_Patryn
Brigadier General
Posts: 400
Joined: Sat Mar 04, 2006 6:11 pm

Thu Oct 01, 2009 9:03 am

+++++++1 ;)

bboyer66
Conscript
Posts: 17
Joined: Fri Jan 05, 2007 12:12 am

Thu Oct 01, 2009 1:01 pm

calvinus wrote:The naval path bug is still there, I'm bogged with it, that is proving to be much harder to fix than I tought! :bonk:

Now I'm working on the new map and I'm developing a procedure to guarantee the compatibility between the new map (coordinates) & the old savegames.

No hot seat, sorry. Two PCs must be connected (in LAN).

As soon I will fix the damned naval path, I will publish a new beta patch.

Thanks,
Calvinus.


Can you elaborate on the "new map"

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calvinus
Posts: 4681
Joined: Mon Dec 19, 2005 4:52 pm
Location: Italy
Contact: Website

Thu Oct 01, 2009 1:42 pm

bboyer66 wrote:Can you elaborate on the "new map"


What do you mean exactly?


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