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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Sat Dec 20, 2008 7:32 pm

See first post. The final corrected one is here... :coeurs:


http://ageoddl.telechargement.fr/3rdParty/WW1/Patches/WW1_Patch_v1.0.5c.exe
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Haplo_Patryn
Brigadier General
Posts: 400
Joined: Sat Mar 04, 2006 6:11 pm

Sat Dec 20, 2008 10:34 pm

Are you sure, Phil? I'm having a lot of lag playing with strictly turn-based mode and army activation in the military phase. Are you sure the link above is updated with the zip Calvinus has mentioned before?

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Haplo_Patryn
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Posts: 400
Joined: Sat Mar 04, 2006 6:11 pm

Sat Dec 20, 2008 10:46 pm

Seems the Zip.file Calvinus has uploaded doesn't fix the lag in strictly turn-based mode with 1.05C installed. :(

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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Sat Dec 20, 2008 11:08 pm

For the moment, I would recomend avoiding strictly-turn-based :(
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Haplo_Patryn
Brigadier General
Posts: 400
Joined: Sat Mar 04, 2006 6:11 pm

Sat Dec 20, 2008 11:16 pm

Phil, i think it's my mistake. I was playing an old savegame (pre-Calvinus Zip 1.05c). I'm playing another game and no lag with strictly turn-based mode and the Calvinus Zip exe file. :thumbsup:

Frank
Posts: 246
Joined: Wed Nov 30, 2005 10:12 am
Location: Nürnberg, Germany

Sun Dec 21, 2008 12:13 am

Thanks Calvinus for the patch :thumbsup: but i noticed that the ai locked up during every second air battle in the 1918 and Caporetto scenario. Don´t know if this is also in the 1914 campaign.

Frank
Posts: 246
Joined: Wed Nov 30, 2005 10:12 am
Location: Nürnberg, Germany

Mon Dec 22, 2008 8:32 pm

Sadly the new patch makes the game unplayable for me. :( The ai locked up everytime on the first or second air battle. Sometimes i can outsmart the ai when i put my planes to the back box and move them to the front box again. But the ai locked at the next battle again.

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calvinus
Posts: 4681
Joined: Mon Dec 19, 2005 4:52 pm
Location: Italy
Contact: Website

Mon Dec 22, 2008 8:59 pm

Yes, there's a bug in AI of air duels, caused by the presence of Bombers.

So, waiting for a patch, in the meanwhile, do not plan air missions, this will avoid the occurrence of air battles.

Sorry,
Calvinus.

animaluk
Corporal
Posts: 46
Joined: Sun Jul 22, 2007 10:19 am
Location: devon england

reloaded

Tue Dec 23, 2008 10:54 am

Have uninstalled and reinstalled game and updated to last patch is this correct do i need to install any previous patches. game still crashes but not so frequently its slow but we may be getting there :bonk:

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Tamas
Posts: 1481
Joined: Wed Nov 30, 2005 10:51 am

Tue Dec 23, 2008 3:04 pm

animaluk wrote:Have uninstalled and reinstalled game and updated to last patch is this correct do i need to install any previous patches. game still crashes but not so frequently its slow but we may be getting there :bonk:


No, the 1.05c is enough, patches are all-inclusive.

As for crashes, the latest problem appear to be sound (and music) you should try and tweak the settings in the Config tool.

m_shane_perkins
Conscript
Posts: 17
Joined: Tue Jan 01, 2008 7:24 pm
Location: USA (Kansas)

Sun Dec 28, 2008 3:14 am

animaluk wrote:Have uninstalled and reinstalled game and updated to last patch is this correct do i need to install any previous patches. game still crashes but not so frequently its slow but we may be getting there :bonk:


Uninstall the game? Do we have to uninstall and reinstall the game and then install the patch just to make it work? :confused:

If so what are the steps to follow to make this happen correctly?

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Tamas
Posts: 1481
Joined: Wed Nov 30, 2005 10:51 am

Sun Dec 28, 2008 2:38 pm

m_shane_perkins wrote:Uninstall the game? Do we have to uninstall and reinstall the game and then install the patch just to make it work? :confused:

If so what are the steps to follow to make this happen correctly?


Uhm, no. Animaluk was running into very frequent crashes no one else was experiencing, really. For you, applying the 1.05c patch over the game should be well enough.

m_shane_perkins
Conscript
Posts: 17
Joined: Tue Jan 01, 2008 7:24 pm
Location: USA (Kansas)

Sun Dec 28, 2008 2:51 pm

In order to successfully install the patch I had to disable the Vista User Account Control. Thanks to Yoppy who sent me to the thread where this is explained.

If you need the same assistance goto the following thread, there are two different methods explained, based on your version of vista.

http://www.ageod-forum.com/showthread.php?t=11621

animaluk
Corporal
Posts: 46
Joined: Sun Jul 22, 2007 10:19 am
Location: devon england

well

Sun Dec 28, 2008 6:26 pm

Game working well at this time

Mr Bill
Corporal
Posts: 42
Joined: Tue Jan 08, 2008 1:41 am

Wed Dec 31, 2008 12:30 am

calvinus wrote:- The max duration for events choice procedure is now set to 10 minutes


I started a single player game as Germany in the 4 player 1916 Grand Campaign, and I noticed I was given less than 2 minutes before a choice was automatically made for me during the events choices.

I understand why during multiplayer games you don't want people taking forever making their choices, but why is there a time limit for event choices in the single player game? :bonk:

I prefer to take my time when making decisions (read dilly dally :o ), it's one of the reasons why I like turn based games. :D

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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Wed Dec 31, 2008 4:50 pm

Use the Options (Esc) to alter this (or directly into the WW1.opt file, in section "EventPopupsTimer=...." where you can change the duration) ;)
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Mr Bill
Corporal
Posts: 42
Joined: Tue Jan 08, 2008 1:41 am

Wed Dec 31, 2008 10:26 pm

Thanks for that info. I reckon 10 minutes is more than long enough for even a slow poke like me :D

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GoldSabre
Private
Posts: 20
Joined: Sun Jan 04, 2009 7:35 am
Location: Tennessee USA

Only Patch

Sun Jan 04, 2009 8:03 am

Is the 1.05c a comprehensive patch? i.e. the only one I need. Merci

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Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Sun Jan 04, 2009 9:05 am

Yes it is :)
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