abulbulian wrote:Did nothing unusual for any sort of war exhausting to occur. What are the parameters for it to occur? LOL, hard to believe after 5 months of fighting Germany and A-H would be exhausted? Especially since they were doing well and the fighting was historical. Like I said (and you saw in the saved game file) Germany's NW was 40 before the interphase hit.
Only thing odd was the *ghost* siege that happen in Metz with no armies showing and Germany vs Germany? But that only start a turn before the interphase, so I don't know what to say.
Who's an expert on the board game and can shed some light as to when 'War Exhausting' would be checked?
The only oddity I saw was your enthusiasm for political choices of sending expeditionary forces left and right.

It's check, IIRC (and with all those rules, I might not) it should not trigger until 1916 the earliest. So I do say it is probably a bug, just notice that it is a bug of one event triggering because of some oddity. I honestly had not received this event so early in the game, ever. And I mostly play Central Powers. But Calvinus is on the issue already.
