tgb1
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Interphase

Thu Nov 20, 2008 8:37 pm

As i understand it, any research, recruitment, political, or budgetary desicisons don't come into play until the next interphase. Is there any reason in even going to these screens other than May, Aug., & Dec.?

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calvinus
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Thu Nov 20, 2008 8:45 pm

tgb1 wrote:As i understand it, any research, recruitment, political, or budgetary desicisons don't come into play until the next interphase. Is there any reason in even going to these screens other than May, Aug., & Dec.?


You take decisions before so you can change idea as long you reach the Interphase... it's a "plus" for you, as you get more chances having more time to think about your choices.

tgb1
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Thu Nov 20, 2008 8:50 pm

calvinus wrote:You take decisions before so you can change idea as long you reach the Interphase... it's a "plus" for you, as you get more chances having more time to think about your choices.


Why not just wait until the turn before the interphase and make the decisions then?

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calvinus
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Thu Nov 20, 2008 8:58 pm

It's something I felt useful for players, in order to avoid they are forced to take all decisions in the same moment, so risking to forget something and having always the possibility to undo or change previous choices. Do you feel it's a source of confusion? I believe that players if see all top bar buttons grayed out during most of the game could be more confused...

tgb1
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Thu Nov 20, 2008 9:01 pm

I get it....but some players may think their decisions can be changed every turn. Of course, if there were a real manual that explained all that....... :)

abulbulian
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Thu Nov 20, 2008 10:48 pm

Tell me more about the Interphases? When you are at in interphase, does the UI let you know? This is something ocne I understand will help me much.

So are they only May, August and Dec? Three times a year?

PoorBoy2001
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Fri Nov 21, 2008 6:25 am

Yes, interphases are at the end of May, August and December.

abulbulian
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Fri Nov 21, 2008 6:33 pm

So what exactly is the checklist of things to due in the interphase?

- research
- polictical event selection
- economy?
- buy units?

tgb1
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Fri Nov 21, 2008 7:06 pm

abulbulian wrote:So what exactly is the checklist of things to due in the interphase?

- research
- polictical event selection
- economy?
- buy units?


As I understand it you do these things in any of the 3 turns prior to the interphase. It is during the interphase that they are actually carried out.

Now that the last patch made the game relatively stable, we need a real manual immediately.

abulbulian
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Fri Nov 21, 2008 10:27 pm

I think that's more confusion :confused: . If you can do them, but not really doing them. Can it at least make this clear somewhere bold/red that actions will be carried out on late phase if that is the case?

abulbulian
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Sat Nov 22, 2008 5:30 pm

Besides it being May, August or December is there another way from the UI to know you are in an interphase?

laugi2
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Sat Nov 22, 2008 5:50 pm

it will tell you u are in interphase

laugi2
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Sat Nov 22, 2008 6:42 pm

as well i have a question about winter interphase. i am in winter 1914 but i can not schedrules grand offencives. I thougth that u can only schedrules Grand offencives in the interphase every winter. is it true or not? if not when can i schedrules Grand offencives?

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yoppy
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Sat Nov 22, 2008 6:47 pm

I'm in march/april 1915. I just pressed the knob with the barbed wire while being in the military phase (I guess). This way you come to a windows with the area displayed for a grand offensive.
...Don't forget to choose an army before pressing the knob.
Sadly I got a ctd by doing this.

abulbulian
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Sun Nov 23, 2008 7:11 am

what is a ctd is that like and STD but worse?

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Sun Nov 23, 2008 8:00 am

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abulbulian
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Tue Dec 02, 2008 12:29 am

This is a load of crap! Aug, May and Dec?

I just had political stuff happen (war loans resolved and event picks) at end of Sept or beginning of Oct. Although it's so fricken hard to tell which when exactly it was.

So why the liars telling me about this happen on interphase?


I JUST CAN'T GET A STRAIGHT ANSWER ON WHAT HAPPENS WHEN. THIS IS KILLING MY MOTIVATION TO PLAY CAUSE JUST WHEN I THINK I KNOW WHAT I'M DOING I LOST AGAIN!!!! :bonk:

06 Maestro
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Tue Dec 02, 2008 2:18 am

So, anyway;

I am currently at the December 1914 "Interphase" (this is actually the first time I noticed it). I have long since made various attemted political changes (some of which I was notified that those had succeeded). I do not have anything else to try at this point to my knowledge.

My question is; what do I do now? The "next" button is white and ready to go-do I advance to the next phase, or am I suppose to do something more to ensure those actions actually occur? Am I missing something?

I have my game on hold, so anyone that has a clue, give me your thoughts.

abulbulian
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Tue Dec 02, 2008 3:01 am

abulbulian wrote:This is a load of crap! Aug, May and Dec?

I just had political stuff happen (war loans resolved and event picks) at end of Sept or beginning of Oct. Although it's so fricken hard to tell which when exactly it was.

So why the liars telling me about this happen on interphase?


I JUST CAN'T GET A STRAIGHT ANSWER ON WHAT HAPPENS WHEN. THIS IS KILLING MY MOTIVATION TO PLAY CAUSE JUST WHEN I THINK I KNOW WHAT I'M DOING I LOST AGAIN!!!! :bonk:



Can I get this answered first? Cause it flies against the face of everything I was told about when these politics stuff gets resolved.

Also, why wouldn't I try to gain NW twice as Germany, even if it fails nothing bad happens, if succeeds I get +1 NQ? This almost seems just an excise in making me click more, and this game already has way too much clicking for my liking!!! This is the stuff that just makes me scratch my head?? :confused:

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calvinus
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Tue Dec 02, 2008 8:33 am

Interphase is the last chance/moment when you can plan political options (and have an overwiew on the Front as changed during the past three months, without being worried by offensives planning etc.). Once you click on "next turn", the political actions are really performed and start spanning their effects.

"Improve National Will" can be planned more than once. If failure, no penalty. But for each success, you get a +1 NW bonus... that's all. It's the simplest politics indeed... a little boost of optimism for the people.

abulbulian
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Tue Dec 02, 2008 8:55 am

Well I have seen in turns before nov-dec 1914, the result of politics already succeeding or failing! Political events like War Economy, Sub warfare, wartime economy, etc.

LOL, even more to the point, when I did get to the interphase, I couldn't do any politic stuff as they were all grayed out!

So you're telling me almost the opposite of the way the game has been working. No wonder I can't understand a thing about how this game progresses and nobody else seems to understand it either. Even the developers can't tell me how it works in practice.

My goodness... how sad...

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calvinus
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Tue Dec 02, 2008 8:59 am

I'm sorry Abululian, I do not have the game in front of me now, and surely I wrote something wrong, provided that yesterday I worked 16 hours on the game, and now I feel 101% kaput! :cuit:

abulbulian
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Tue Dec 02, 2008 9:07 am

I'm not trying to blame anybody really. Just frustrated cause I had a whole day to play the game and I had many issues. I'm now stuck with a CTD when executing the interphase in 1914.

But, doesn't matter because my attacks in Belgium got messed up due to the game engine movement flaw and I'd probably have to start all over again. :(

I just need to sleep, maybe I feel better about things tomorrow. ATM I'm just very upset and frustrated.

sorry...

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calvinus
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Tue Dec 02, 2008 9:10 am

Never mind Abululian. I appreciate you are so addicted with the game, or at least you look so. ;)

Tomorrow night I will send the new patch to Philippe.

...and I need of some rest too, exactly like you! :D

abulbulian
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Tue Dec 02, 2008 9:16 am

I know at least I sleep better knowing that the developers, even though they torture us a bit :bonk: , are very dedicated to making the game a positive and fun experience for us.. at some point soon I hope! :thumbsup:

I'm slowly learning, but I'm still struggling with how politics work and why my stuff was saying success and fail for these attempts before the interphase. (I have posted my issue on this).

Once I can understand the steps to play, it will get better for me.

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calvinus
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Tue Dec 02, 2008 9:19 am

Ok, Abululian is right, as always! :D
I'm going to enable the political options available also during the Interphase, as it be the most obvious choice! :mdr:

06 Maestro
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Tue Dec 02, 2008 10:00 pm

calvinus wrote:Ok, Abululian is right, as always! :D
I'm going to enable the political options available also during the Interphase, as it be the most obvious choice! :mdr:


Perhaps disabling those options during the other phases would be in order. Of course, I am still trying to understand the system, but it is was/is a confusing aspect to the game. All the political and event actions overlap with the military other phases. Perhaps I just don't know the system well enough, but it seems to me that clearly defined phases without any overlap of AI actions would make for a More orderly game.

I do like to be able to change my mind about political events at any time, but I would give that up for phases that were clearly defined and limited to that one time in a game turn. In doing this, I would hope that all the pop up messages that occur during the military phase would cease.

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dougbush93
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Tue Dec 02, 2008 10:27 pm

I think the LGG boardgame might offer a path forward on how to clarify the political actions issue:

1. Political actions in the LGG boardgame are ONLY available in the interphase. In computer LGG, those same political actions appear to be:

-Improve National Morale
-Reinforce Parliament
-Change political regime
-Restore order (to suppress strikes, mutinies, rebellions)
-Improve War Economy
-Subscribe a war loan
-Call up conscripts
-Free fortress garrisons
-Military cooperation
-Sack a leader
-Sack the GHQ
-Blockade / Neutrals Blockade
-Submarine Warfare / Unrestricted Sub Warfare
-Organize Convoys
-Form an Expeditionary Corps
-Offer a sincere or bluffing peace (in the boardgame only allowed in winter interphase)
-Make Promises to Italy
-Make Promises to Romania
-Create Polish General Government

2. The only exceptions are:

A. "Form a New Government", which in the boardgame is not a "political action" per se, but instead is simply an option players can choose to carry out at the end of a turn if a nation's stability level is 20 or lower. In the boardgame the downside is a 50/50 chance that the parliament level drops by 1 each time a nation forms a new government. Not sure if that is the case in computer LGG.

B. "Attempt a Coup in Greece", which in the boardgame can be attempted once only, during the diplomacy phase after a diplomatic action in Greece by either side.

So, "Form a new government" would be available during any turn, "Attempt Coup in Greece" would be available during any diplomacy phase, and the remaining political actions would only be available for selection during an interphase. Just a thought.

Doug

abulbulian
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Wed Dec 03, 2008 1:11 am

Well from what I've seen my politic choices were getting RESOLVED before the interphase and in the military phases.

Which just confuses the heck out of me.

Example one turn I would attempt 2 Wartime Economy actions. They next military phase I would see a success of failure on each attempt.

now here's where I lose my mind trying to understand...

the very next phase I can attempt political actions again(like it just reset), I can do 2 more Wartime Economy actions and those get resolved in next military.

This path occurred a few times at least before the interphase of Nov-Dec 1914. At which point as I said in previous post all political actions were grayed out and unavailable to attempt or change.

So I'm just way confused on when political events are suppose to have results.

PS: a good example of reset of political options is I succeeded in getting the 'Sub warfare', but next turn that was able to attempt again(not talking about unresticted type). So what the heck is that about?? It just said I succeeded in getting it, why would it allow me to try to get it again? If only just to confuse me a bunch more...! :bonk:

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PhilThib
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Wed Dec 03, 2008 8:31 am

The boardgame logic will be strictly adhered to in next patch. You shall be able to make Political Actions ONLY during the Interphase, and you get the results immediately after.... sole exceptions as per doug's explanation :)
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