
captain curruthers wrote:id like to see a unit option to delay moves.eg:- a unit waits 5 days before starting its ordered move. not only would this make co-ordinating moves easier but it would remove a lot of 'wasted' moves when trying to combine units or movement to ships etc![]()
Historically, none of the participants in the North American wars depicted were particularly good at coordination anyway, either because of the difficult terrain [as compared to Europe] and difficult egos [like, you know, Charles Lee ]
Actually, something like that will be great if it had some chance of failure... so, you will not be 100% sure that the units that you ordered to move from A to B on Y days will arrive on the exact time that you calculated
captain curruthers wrote:accepted but co-ordinated moves is only a part of the problems created by 30 day moves(or any length).the big issue,i think,are wasted moves waiting for things that only take a few days.
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