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KG Erwin
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In the Meantime, I Ordered "Crucible of War"...

Thu Jan 13, 2011 11:30 pm

...Fred Anderson's classic book on the French & Indian War and the Seven Years' War. This one is well-known amongst history fans, but the paperback is decently priced thru Amazon ($18.66 incl S&H), so I had to get it. It is 912 pages!

Thought I mention it since we're waiting for 1.08 to be finalized, and if you desire just one book on the time period, this is the one to get.

Also, the entire series "The War That Made America" has been uploaded to YouTube. I won't post the link, but if you look around, you can find it.

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Fri Jan 14, 2011 12:37 am

Reading the book right now! I just finished Christopher Duffy's book "The Military Life of Frederick the Great" and am finishing the long campaign on RoP and once that is done I will make my way to N. America and conduct the F&I War campaign.

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KG Erwin
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Fri Jan 14, 2011 12:56 am

That's great, twitter. Let me know what you think of the FIW campaign (let me suggest that you play the Colonial version, as I believe it's closer to history).

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Fri Jan 14, 2011 3:05 pm

KG Erwin wrote:That's great, twitter. Let me know what you think of the FIW campaign (let me suggest that you play the Colonial version, as I believe it's closer to history).


I appreciate the tip. I have mainly played the War of 1812 scenario and always wondered what the difference is between the colonial/non-colonial version of the FIW? In your opinion, what makes the colonial version more historical?

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KG Erwin
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Fri Jan 14, 2011 11:14 pm

In the Colonial version, the American Provincials are a separate faction, so it becomes even more important for the Americans to be commanded by leaders that are suitable to them. So, if you want to lead Braddock's Army on their fateful march in spring 1755, and keep the Colonial militia in his stack, it is best to keep Washington as one of his subordinates.

This change highlights the difficulties that the British have in controlling their American subjects, and this alone makes it more realistic in my opinion. Mixing British regulars with American militia requires that colonial leaders be incorporated in the command structure. Even 20 years before the Revolution, American troops and some British officers had problems in getting along, even though they were on the same side.

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Wed Feb 09, 2011 4:18 am

Well, I finished my first campaign as the English (with the Colonial option) and I really liked it. You are right. It is challenging as I found that I could not leave the Colonial troops in a strategically important fort over winter as their enlistment terms expire around the first snow fall. Learned that the hard way. I am now trying the same campaign as the French to see the challenges they face. Great game! Thanks for the tip!

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Ebbingford
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Wed Feb 09, 2011 9:21 am

twitter wrote:Well, I finished my first campaign as the English (with the Colonial option) and I really liked it. You are right. It is challenging as I found that I could not leave the Colonial troops in a strategically important fort over winter as their enlistment terms expire around the first snow fall. Learned that the hard way. I am now trying the same campaign as the French to see the challenges they face. Great game! Thanks for the tip!


If you put the colonials with a trainer, eg Washington, they upgrade to regular and don't go home... ;)

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