Hi all
I have been experimenting with the highest level of fortresses. In the second Punic War, like in many other premodern wars, sieges could last for a long time, so I tried to see if with the maximum level of fortress a large garrison could make assault such a costly proposition as to force players to besiege large cities for a long time. I tried that with Massalia, it was very large city with powerful defenses (in the war against pompeius, Caesar left a blocking army to besiege the city, as he was unable to take it by assault). Now in the game it has a large garrison (30.000 strong) with no command penalty, Hannibal assault the city with his army, a bit over 40.000, he takes the city everytime, with casualties not larger than 6.000 (less costly than crossing the Alps).
To sum up, fortresses don´t give enough protection, something I have already experienced in NCP, but even the maximum level of fortress is not enough, any possible solution? I guess the numbers could be modified, another idea I have, is it possible to forbid assault unless the walls are breached? that would prevent inmediate assaults and force the player to take long sieges.
Any suggestions?

.........They could be of interest to NCP too!