Battle resolution -"Battle Circle phase"- is sometimes too much fast, with "Battle Circle" not appearing at all.
Indeed it's probably influenced by CPU power!
Anyway "slowing down" Battle resolution could add pathos to the game: for example, we could have a commitment phase remarked by dedicated sound, (Marching columns, and other soulds annuncing the troop concentration and deployement to battle), followed by the engagement phase with their own sounds.
JastaV