I give Bohemond my permission to use my spelling and text changes in his many fine database changes if he and others so desire. While Bohemond has stated he doesn't have time to test my changes I no longer have any enthusiasm left for AGEOD Paradox France games to do the task myself. If someone else wants to get the xls file from Bohemond to test my changes that's cool with me. It does include a notepad text file with every change documented.
I've decided that I no longer wish to play AGEOD Paradox France games because of the poor scenario designs that never get corrected by the AGEOD team who should take responsibility for their less than excellent work. I have no interest in learning the scripting language just so I can play NCP scenarios after I've corrected the problems the AGEOD team should have but refuse to. Why should having fun be so much work?
I hope the AGEOD Paradox France team remembers the sage business adage that the customer is always right and pays more attention to customer complaints. Dropping the price of PoN to $20 tells me that they're Desperately Seeking Customers, new customers to replace the many old customers who have been disappointed by their products and who decided against being repeat customers, like me.
I thought that BoA was a good first game and had high hopes for the AGE engine but NCP has shown me that scenario design isn't an important issue to them while it is to me. I thought the scenario designs of BoA were pretty good but the ones in NCP seem to be a step backwards as there really wasn't one NCP stock scenario I enjoyed playing. There were many NCP scenarios that could have been totally awesome but are flawed with problems that the AGEOD team should have corrected. The 1806 Danube or Thames scenario could have been one of the greats had Brune's corp of 30,000 been included just as Napoleon historically left them to guard Boulogne against British invasion.
Replacements are another deal breaker for me, the waste of precious artillery replacements on out of the way fortress artillery has frustrated customers for many games and despite customer complaints AGEOD Paradox France has lent deaf ears to them instead of paying attention and making them more realistic. The 1805 scenario certainly didn't incorporate the fact that the French captured 500 cannon when they captured Vienna or that in 1809 after losing at Aspern-Essling Napoleon made sure to incorporate captured Austrian artillery to increase his cannon count from 144 after that battle to 500 for the battle of Wagram a few months later. Plus so many light artillery replacements that are never used because there are so few designated light artillery units in the game. Instead of giving customers lazy lame excuses that they can mod them themselves the AGEOD Paradox France team should pay attention to customer frustrations and do something to alleviate them themselves.
Making good scenario designs is really important because you want customers to have several really good scenarios which are enjoyable to play right out of the box. Once they've enjoyed playing some good stock scenarios then if players want to tweak some to make them even more fun for themselves that's what you want so those predisposed to modding can extend their enjoyment. If not then as with me the only Mission Accomplished is "Scratch One Customer"!
Adieu!
Omnius