Tirailleur
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Posts: 22
Joined: Tue Jan 09, 2007 7:02 pm
Location: Germany - Bielefeld

Can AI control both sides?

Thu Nov 15, 2007 9:09 am

Hello,

is it in NCP also possible, that the AI controls both sides? As it was possible in AACW and BOA?

With error log on and the entry in the settings file.

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Pocus
Posts: 25669
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Thu Nov 15, 2007 11:33 am

yes, same thing.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Tirailleur
Private
Posts: 22
Joined: Tue Jan 09, 2007 7:02 pm
Location: Germany - Bielefeld

Sun Jan 20, 2008 6:59 pm

Hello Pocus,

it seems that I'm doing something wrong. :bonk:
I ad "AllAI = 1" in the general.opt file and enable error log, but only the enemy side is controlled by the AI.

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Pocus
Posts: 25669
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Jan 21, 2008 5:55 pm

The game must be on error logging since the start or the setting is already disabled. Have you reloaded the game?
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Tirailleur
Private
Posts: 22
Joined: Tue Jan 09, 2007 7:02 pm
Location: Germany - Bielefeld

Mon Jan 21, 2008 7:16 pm

Pocus wrote:The game must be on error logging since the start or the setting is already disabled. Have you reloaded the game?


Sorry,

I didn't reload the game :nuts: . After that it works.

Thx Pocus. :coeurs:

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