ETF

Multiplayer.........HEad to Head?

Wed Oct 31, 2007 1:16 am

Your last title was a real pain to play headtohead online........ie transfering files on my LAN. Will I be able to play head to head with out too many headaches :tournepas

The game look awesome! :coeurs:

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Wed Oct 31, 2007 8:55 am

Hi,

We have included a TCP/IP utility yes. Once you have setup the path to the saved game, you have nothing to do but play your turn and click on a few buttons.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Le Tondu
Sergeant
Posts: 80
Joined: Sat Sep 08, 2007 11:41 pm
Location: Seattle

Thu Nov 01, 2007 12:54 pm

:cool:
Pocus wrote:Hi,

We have included a TCP/IP utility yes. Once you have setup the path to the saved game, you have nothing to do but play your turn and click on a few buttons.



WOOO HOOOOOOOOOOO!

Thanks Pocus.
:cool:
:)

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Thu Nov 01, 2007 2:33 pm

just to be prudent... This is not the ultimate TCP/IP module! Perhaps we will need to improve it a bit before everybody feel it is very easy to use... we in the team can use it without problems, but your milleage may vary. We will open a special forum for all your questions regarding it anyway.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

ETF

Wed Nov 14, 2007 2:00 am

Yes Yes please do that with step by step instructions please!! Some of us are less computer literate than we like to admit :bonk:

So how many players can play at one time? Can we all do turns at the same time with the host processing the turns when all are submitted?

Thanks Guys!

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