Pocus wrote:You lose troops as soon as you move, but we are a bit reluctant to impact attrition to the historical level. This is still debated. Do you really want to lose 75% of your men just marching, in normally supplied conditions (I'm not even speaking of the Russian Campaign there!).
Pocus wrote:For whose interested, you can add to your sig this banner:
http://ageoddl.telechargement.fr/banners/NCP_banner_big.jpg
Thanks for your support!
Pocus wrote:As for the differential losses for each unit, this is already there: each of the element in the database has its own 'cohesion lost on move' value, and every point of cohesion lost can give birth to one hit to the element. We then have just a single general variable to tweak to increase overall attrition or not.
DirkX wrote:is it then possible to make "attrition-levels" optional, kind-of a second "difficulty-level" , adjustable in the options menu ?
i dont mind historic attrition, but i believe the more casual player might do.
and AACW and NC arent "historical simulations" per se.
Pocus wrote:We never wanted to have micro-managing games...
GShock wrote:The screenie on the replacements makes me itch behind the neck...
How does this screen work? Can you give us some insight?
I am a bit ignorant on the history of the period...does Italy have something to do with Napoleon and NPC as well?![]()
Pocus wrote:Another set of five. Winter images, 'Danube Campaign', 'The Hundred days' campaign, Spanish insurgency and more.
Pocus wrote:Another set of five. Winter images, 'Danube Campaign', 'The Hundred days' campaign, Spanish insurgency and more.
http://aycu30.webshots.com/image/28389/2006124976181547532_rs.jpg
http://aycu26.webshots.com/image/31545/2006118894122782521_rs.jpg
http://aycu02.webshots.com/image/29841/2006109295350592645_rs.jpg
http://aycu18.webshots.com/image/30937/2006199430660932538_rs.jpg
http://aycu33.webshots.com/image/30872/2006141636147648958_rs.jpg
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