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Pocus
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Fri Oct 05, 2007 7:44 am

For whose interested, you can add to your sig this banner:

http://ageoddl.telechargement.fr/banners/NCP_banner_big.jpg

Thanks for your support!
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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morvael
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Fri Oct 05, 2007 8:54 am

Pocus wrote:You lose troops as soon as you move, but we are a bit reluctant to impact attrition to the historical level. This is still debated. Do you really want to lose 75% of your men just marching, in normally supplied conditions (I'm not even speaking of the Russian Campaign there!).


I think it's better to leave the historical level of attrition to get the proper feeling of Napoleonic Wars. It was a time when manpower pool was high (big armies) but the logistics & army healthcare very poor and there were significant losses due to attrition. Add to this desertions (why would Germans love to fight for France) and you have it.

Of course this would vary with elite troops (Imperial Guard recieved proper supplies for most of the time in 1812) and good conditions (summer, warm weather, grain in the fields) - so the attritions level must really vary in this game depending on the status of units, weather and infrastructure in provinces. One global value will spoil the game no matter high or low.
...

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Primasprit
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Fri Oct 05, 2007 9:11 am

Pocus wrote:For whose interested, you can add to your sig this banner:

http://ageoddl.telechargement.fr/banners/NCP_banner_big.jpg

Thanks for your support!

The banner doesn't mention Ageod or the website. Google find for 'Napoleons Campaigns' a lot of stuff, so people will have trouble to find this place if they only see the banner...

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Rafiki
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Fri Oct 05, 2007 9:13 am

..unless the image is embedded in a link, a la http://ageod.nsen.ch/aacwwiki/Links#Napoleon.27s_campaigns :)
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Pocus
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Fri Oct 05, 2007 9:18 am

Some headers:

We are still debating the attrition level in optimal conditions: when the army is fed and mostly in friendly territories. Rest assured that losses from marching into enemy territory, and even worse if unsupplied are already quite high.

As for the differential losses for each unit, this is already there: each of the element in the database has its own 'cohesion lost on move' value, and every point of cohesion lost can give birth to one hit to the element. We then have just a single general variable to tweak to increase overall attrition or not. But I concur an option could be a good thing!

We won't have English hard copy before several weeks after release, sorry. For whose who have a satellite connection, if the limit is on a 'per day' or 'per file' basis, then we will provide you with custom customer service in the form of a special download, to be asked at the AGEOD support address (mine: support@ageod.com).

Screenshots of Spain (beautiful Spain, the map is even more gorgeous there) are coming, just wait a few days.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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morvael
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Fri Oct 05, 2007 9:36 am

Pocus wrote:As for the differential losses for each unit, this is already there: each of the element in the database has its own 'cohesion lost on move' value, and every point of cohesion lost can give birth to one hit to the element. We then have just a single general variable to tweak to increase overall attrition or not.


This cohesion lost on move as I understand is a simplification of two factors:
1) attrition due to low morale and quality of the unit (like French cavalry in Russia not dealing properly with their horses or outright dessertions from unhelpful allies)
2) attrition due to supply level for the unit (like Imperial Guard always recieving what they need have low attrition etc)

While overall it's fine to specify that as a element value the problem is that it won't depend on the player. He will not be able to order: "fed only the elite troops, let the rest forage" or the opposite "try to fed them all equally" as this will be already decided by the cohesion-lost value in the database.

It would be more flexible to be able to join more supply elements to various units (like joining two militias in AACW) thus decreasing their cohesion-lost value. That would of course reduce their speed etc. but that's another micromanagement so I think you'll opt for ignoring this idea.

All in all it's good to hear that different units will have different attrition levels and the guards will not "decay" as fast as regular units.
...

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Pocus
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Fri Oct 05, 2007 11:26 am

We never wanted to have micro-managing games. Well, we fail sometime with a rule or two, and things can be improved (redirecting produced troops in AACW eg, but this is not done yet by lack of time).

Also, our design philosphy, when it all started (Philippe and I back in 2003 or even before if you consider the initial ponderings) was to provide a third level of details (elements into units into stacks), whereas most games provide two (put units into a stack, and that's it, the unit being defined by numerical values, not discrete elements), but without the player having direct control on the behavior of single elements. This is why very few manipulations (I wonder if there is even one) can be done at the element level. A third level, but not if it inflates micro-managing to significant level.

This is the 'bonus' level, somehow. It is there, it is very detailed. From these details stem a precise combat mechanic. But we don't want a game where players manipulate them directly. So no 'rifle upgrade' at the element level in ACW, and no 'supply this element instead of this one' in NCP.

Anyway... you have supply wagons. Give the less depleted ones to the guard stack while you retreat to russia, and let the others eat grass :king:
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

DirkX
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Fri Oct 05, 2007 4:10 pm

is it then possible to make "attrition-levels" optional, kind-of a second "difficulty-level" , adjustable in the options menu ?

i dont mind historic attrition, but i believe the more casual player might do.
and AACW and NC arent "historical simulations" per se.

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Hell Patrol
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Fri Oct 05, 2007 5:41 pm

The artwork is indeed very beautiful, i can't wait to see Spain :coeurs: .

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Pocus
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Fri Oct 05, 2007 7:23 pm

DirkX wrote:is it then possible to make "attrition-levels" optional, kind-of a second "difficulty-level" , adjustable in the options menu ?

i dont mind historic attrition, but i believe the more casual player might do.
and AACW and NC arent "historical simulations" per se.


Yes, this is what we had in mind. Default attrition is the one we are using, but for the ones who want to feel the pain, something to humble them will be done. :nuts:
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Le Tondu
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Sat Oct 06, 2007 3:11 pm

Just curious. Will disease epidemics be modelled? Egypt? Elsewhere?

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Sol Invictus
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Sat Oct 06, 2007 3:48 pm

Sounds good Pocus. Bring on the pain; and I don't mean bread. ;)
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morvael
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Sat Oct 06, 2007 8:50 pm

Pocus wrote:We never wanted to have micro-managing games...


You're right and I think I like very much the level of detail provided by your games and I think the attrition system for NC you have designed will be very good without evolving into micro-management hell.

The only problem remaining is that due to the sheer size of the maps and number of units & stacks your games are macro-management hell (but we, pervert wargamers love this) :)
...

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GShock
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Sat Oct 06, 2007 10:47 pm

I agree on the micro-managing point.

It takes away the beauty of the game because u spend time on minor issues that generally the "clerks" solve and not the leaders who instead concentrate on the strategy....and that's the fun of the game.

Brilliant the customizable attrition option, such options always make everyone happy.

...what makes me happy the most though, is that i see AACW evolving into better patch after patch and since i am absolutely sure all of our suggestions for aacw are being properly pondered for NCP i am really expectant. :)

Nothing prevents ageod from going back to repatch aacw to include some new "technological discoveries" we will help finding as vanguard players of NCP.

:)

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Beren
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Sun Oct 07, 2007 11:08 am

the idea of taking some decisions in the battles is still considered (tactics...)?
Image
"... tell the Emperor that I am facing Russians.
If they had been Prussians, I'd have taken the
position long ago."
- Marshal Ney, 1813

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Pocus
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Sun Oct 07, 2007 12:41 pm

Beren wrote:the idea of taking some decisions in the battles is still considered (tactics...)?


We are adding Rules of Engagments buttons. No tactical matrix though.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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beuckelssen
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Sun Oct 07, 2007 2:36 pm

Pocus wrote:Screenshots of Spain (beautiful Spain, the map is even more gorgeous there) are coming, just wait a few days.


I can´t wait to see those screenshots! :niark:

The game looks very nice. :)

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Lasse
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Sun Oct 07, 2007 4:45 pm

Simply beautifull! :coeurs: Must say I'm looking forward to this title

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Pocus
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Fri Oct 12, 2007 9:33 pm

Another set of five. Winter images, 'Danube Campaign', 'The Hundred days' campaign, Spanish insurgency and more.

Image

Image

Image


Image

Image
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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GShock
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Fri Oct 12, 2007 9:45 pm

The screenie on the replacements makes me itch behind the neck... :)

How does this screen work? Can you give us some insight?

I am a bit ignorant on the history of the period...does Italy have something to do with Napoleon and NPC as well? :nuts:
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Sol Invictus
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Fri Oct 12, 2007 9:57 pm

Absolutely stunning! :dada:
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DirkX
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Fri Oct 12, 2007 10:00 pm

GShock wrote:The screenie on the replacements makes me itch behind the neck... :)

How does this screen work? Can you give us some insight?

I am a bit ignorant on the history of the period...does Italy have something to do with Napoleon and NPC as well? :nuts:



at tthe end of 18th century italy was scattered into independent "states" (thats very brief :P)
1801 Napoleon gained largely control over Italy, which was formed into a kingdom 1805 , with still some minor duchyies and kingdoms around but all under control of Napoleons family.
thi sended, of course, 1815 with the vienna contracts.

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Rafiki
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Fri Oct 12, 2007 10:00 pm

C'mon, release it already! :D
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Beren
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Fri Oct 12, 2007 10:37 pm

Oh my god!!!! :coeurs:
Image

"... tell the Emperor that I am facing Russians.

If they had been Prussians, I'd have taken the

position long ago."

- Marshal Ney, 1813

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Beren
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Fri Oct 12, 2007 10:54 pm

I´m from the North of Spain, Asturias, the name of the river we see is Nalon, not Nalo ;) (also Compostela, not compostella)
Image

"... tell the Emperor that I am facing Russians.

If they had been Prussians, I'd have taken the

position long ago."

- Marshal Ney, 1813

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Lonster
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Location: Tianjin, China

Sat Oct 13, 2007 4:22 am

Pocus wrote:Another set of five. Winter images, 'Danube Campaign', 'The Hundred days' campaign, Spanish insurgency and more.

Image

Image

Image


Image

Image



I don't know if other people are getting this behavior, but when Pocus says here are the screens....I can't see any links.....but when I wanted to report this and quote his message it show the links (at least in the html, but now when I preview it....nothing shows for me). I'm going to repost and edit out some image tags to see if that will help me and maybe others. :innocent:

Is this happening for anyone else?

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Lonster
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Sat Oct 13, 2007 4:24 am



Now here are the links without the image tags......

well, even now I can't pull up the images. Are the images still available? I live in China and so sometimes the government tries to "protect" me from bad things outside the kingdom. :siffle:

Will some of the screen shots be added to the regular NC page....because I can access those 4 shots.

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pailleterie
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Sat Oct 13, 2007 9:52 am

Another little mistake from Spain; the province of Zamora is Spain not Portugal and I think that in 1800`s was Spain also but the map is very beutiful, good job.

I love the map from winter central Europe.

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GShock
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Sat Oct 13, 2007 11:19 am

Obviously, i am available to help with eventual typos with italian cities :)
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Halberdier
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Sat Oct 13, 2007 12:01 pm

what about to use a more older font-types to name the cities on the map ?. It could be concordant with the name of regions in the map.

Image

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