Jagger
AGEod Grognard
Posts: 949
Joined: Sat Mar 18, 2006 2:31 pm

Title of event file and bug error

Sun Nov 25, 2007 10:32 pm

Error(s) found: 1
--------------START OF SCRIPT----------------
Line 0: Creating scenario, path & name: J:\Program Files\AGEod's American Civil WarOriginal\ACW\Scens\1861 April Campaign PBEM2.scn
Line 2: Started processing event: 1861 April Campaign Setup
Line 2: This event is not yet referenced, base number of allowed occurences 1


I am getting this error report from the script report when I am trying to create a new scenario.

The scenario name is 1861 April Campaign PBEM2.scn
The event file name is 1861 April Campaign PBEM2 made from a copy of the original.
The city file name is CitiesCampaign61PBEM2

I have had this error a number of times in the past. I have solved it in the past by accident. I have never really understood what causes the error. This time I haven't been able to solve the problem by accident.

Any ideas as to what is causing the problem? I assume it has something to do with the name of the event file but I don't know.

Jagger
AGEod Grognard
Posts: 949
Joined: Sat Mar 18, 2006 2:31 pm

Sun Nov 25, 2007 10:39 pm

PS: I have tried to changing the first reference to events in the setup file to
1861 April Campaign PBEM2 Setup but that does not help.

Error(s) found: 1
--------------START OF SCRIPT----------------
Line 0: Creating scenario, path & name: J:\Program Files\AGEod's American Civil WarOriginal\ACW\Scens\1861 April Campaign PBEM2.scn
Line 2: Started processing event: 1861 April Campaign PBEM2 Setup
Line 2: This event is not yet referenced, base number of allowed occurences 1

User avatar
Primasprit
Posts: 1614
Joined: Mon Jun 19, 2006 7:44 pm
Location: Germany

Mon Nov 26, 2007 2:02 am

Hi Jagger!

Can you post the whole log-file please? The part you posted does not contain the error but only the indication that one error occurred. :sourcil:
Search for '=>' in the log file, it will point to the error.

Cheers
Norbert

Jagger
AGEod Grognard
Posts: 949
Joined: Sat Mar 18, 2006 2:31 pm

Mon Nov 26, 2007 2:21 am

Primasprit wrote:Hi Jagger!

Can you post the whole log-file please? The part you posted does not contain the error but only the indication that one error occurred. :sourcil:
Search for '=>' in the log file, it will point to the error.

Cheers
Norbert


Well I solved that problem. I started substituting orginal files for modded files. It turns out the error was in the cities file.

So I completely redid everything in the cities file bit by bit, retesting as I went along. I finally had it done and the cities changes were functioning.

I thought I was done.

But then I did my final test with a real game, I discovered neither the Union nor the CSA are receiving their reinforcement pools. Not only that but the Brits are now active from turn one of the game. That is a very weird first. I can't believe I touched anything that would impact either reinforcements pools or cause automatic activation of the British.

Very, very, very frustrating.

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