I tested modding the ProgRate factor for units in the Models file.
My understanding is that ProgRate is the percentage chance of units gaining experience during battle.
I modded the ProgRate by changing infantry from 5% to 50% as the percentage chance of gaining experience for infantry. I then ran through a number of large battles using the Shiloh scenario. My ProgRate change did not have an impact on experience gain. Out of several corps in several battles, perhaps 2 or 3 units would gain experience-a very small number. I confirmed that the ProgRate change was in place by examining a number of model files.
Am I misunderstanding the ProgRate concept? With 50% ProgRate, shouldn't fairly large numbers of units gain experience after major battles? Is there a scenario specific ProgRate that needs to be adjusted as well?
Obviously battle experience is working as some units do gain experience. Although the number is extremely small. However increasing the ProgRate to extreme values does not seem to have an impact on the number of units gaining battle experience.
Any ideas?