When I use this set of conditions within an event, it works. Units will appear at a randomly selected region within the state which is not enemy controlled.
SelectRegInArea = $LA
PickFromRegList = NotEnemy
But when I add "OwnedCities", the event does not work. The unit will not appear at all when I want the unit to appear in a friendly controlled level one or greater town within LA.
SelectRegInArea = $LA; OwnedCities
PickFromRegList = NotEnemy
According to the script report, I have to designate regions:
Line 2993: SelectRegInArea, no region selected
Line 2994: [Warning] Pick From Region List: No region in the pick list.
Line 2996: SelectFactions, 1 Faction selected: United States of America
Line 3004: [REPORTING] ApplyCreateGroup command, no region selected
Line 3007: [Warning] ApplyCreateUnit command, no group selected
Yet I have found other events which use the "OwnedCity" command which don't use a list of regions.
Basically I want units to appear within any level 1 or greater town within a state which are not controlled by the enemy without having to list every level one town in the state.
Any ideas why the "OwnedCity" condition is not working-for me?