In real life, for Sherman and his Army to march from Savannah to Bentonville only took from Early Jan. 1865 until fighting ended on March 21st...pretty quickly on foot....especially when comparing the same march in game...
If I move my Army from Savannah to Goldsboro on Jan. 1st it will take me 195 days to get there....the scenario will long be over by then. So I need to change something and need some suggestions on what would be best....
Do I allow rail transport until a certain point? if so that eliminates some of the fun (small skirmishes that are designed to slow progress) and I might as well start the scenario where the rail trip ends.
I haven't looked into it yet but is there a way to change movement speed over terrain available to modders? If so it would differ from the actual main Campaign game of AACW but would allow the Scenario to be completed in a somewhat historically accurate time frame.
Do I just allow the Scenario to run that many months? Not ideal, boring a slow for the first few several rounds and that just would be dull.
I really like how I have it set up with battles/skirmishes possible everywhere there was (or could have been) a battle between the Union and Confederates depending on what the player wants to do. The time frame for marching has just killed my game......I had never taken the time to see how long it would take to get from A to B. I have play-tested a lot by starting the armies at different places, close to each other, around the map to see some results I wanted to make sure were possible. Getting ready to upload it I just decided to check on the distances from start to finish and was surprised with the 195 day figure.