Can anyone see any problems with the structure of the event below?
It changes the manpower modifiers for volunteers in 1863. I set the event to fire on May 1, 1861 for testing purposes. Unfortunately, the new modifier values are not replacing the original values.
I set the event as a one time event. Even though I will change the modifiers three times during the game, each time the event fires, I want the modifiers permanently changed until a new one-time event modifies them again in the future.
Anybody see any problems that might prevent the event from firing?
I am also attaching at the bottom the XLS scenario file ad the US Events file with the source data. (nevermind...the attachment function claims both are invalid files and refuses to upload either of them.)
SelectFaction = $USA
StartEvent = evt_nam_USA_Volunteer_Draft1863PBEM|1|2|evt_txt_USA_Volunteer_Draft1863PBEM|NULL|NULL|124
Conditions
FixedDate = 1861/05/01
Actions
DescEvent = evt_desc_USA_Volunteer_Draft1863PBEM
ChangeActorPool = $gmaFreeVolunteers;MaxUse;1;ResetFreq;12;ImageID;mdl_CSA_Mil5.png;Title;strFreeVolunteersTitle;MsgString;strFreeVolunteers;ToolString;strFreeVolunteersTool;Param1;-62
ChangeActorPool = $gmaLowPayVolteers;MaxUse;1;ResetFreq;12;ImageID;mdl_CSA_Mil5.png;Title;strPaidVolunteersTitle;MsgString;strPaidVolunteers;ToolString;strPaidVolunteersTool;Money;1;Morale;0;Param1;-56
ChangeActorPool = $gmaMedPayVolteers;MaxUse;1;ResetFreq;12;ImageID;mdl_CSA_Mil5.png;Title;strPaidVolunteersTitle;MsgString;strPaidVolunteers;ToolString;strPaidVolunteersTool;Money;2;Morale;1;Param1;-50
ChangeActorPool = $gmaHighPayVolteers;MaxUse;1;ResetFreq;12;ImageID;mdl_CSA_Mil5.png;Title;strPaidVolunteersTitle;MsgString;strPaidVolunteers;ToolString;strPaidVolunteersTool;Money;3;Morale;2;Param1;-47
EndEvent