
The main objectives were to make for me the game more enjoyable and "believable" (especially playing as CSA), but with no fundamental changes to AACW vanilla (namely, NO new leaders, no modified leader stats and no changes in the models or units folders or any others for that matter) and compatible with JSGME to make it hassle-free to install and uninstall the mod.
Main features:
1. CSA and USA initially unable to raise divisions. Then the limit is set to 48 for CSA, beginning October 1961 and 72 for USA, beginning July 1861.
2. Joe Johnston's force is raised in Winchester in order to be easily able to raise replacements while locked.
3. Appearance of Longstreet, Ewell, Jones and Early embedded in their respective brigades in Beauregard's army
4. Automatic promotion of Longstreet in 1862
5. DH Hill now appears in North Carolina
6. The various general pools that appear in the game are not restricted to Richmond and Washington, but are distributed throughout the regions, as per leader mod. The difference being, again, that no new leaders exist: only the ones that exist in AACW vanilla.
In order to apply the mod, just unzip the files inside the events folder of the mod to the events folder of your game instalation or put the root folder (Simple Mod) in your MOD folder if you use JSGME.
Any feedback will be appreciated. But, remember that this is a SIMPLE mod, not on a par with the more ambitious ones, namely the leader mod or the coming fury mod.
--> edit: removed a redundant Jackson promotion, as he begins, as per vanilla, a 2 star general
-->edit2: Longstreet, Early, Ewell and Jones now appear with their brigades;
Bonham and Holmes now are brigadier generals
-->edit3: Hardee, Bragg and VanDorn appear as 2 star generals; vanDorn delayed to January 1862